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- Added HP drain support - Added 4 different HP drain algorithms: None, VR, osu!stable, osu!lazer - Added option "Select HP Drain" (Options > Gameplay > Mechanics) - Added geki/katu combo finisher (scoring, skin elements, health) - Added Health/HP/Score Bar to HUD - Added option "Draw ScoreBar" (Options > Gameplay > HUD) - Added option "ScoreBar Scale" (Options > Gameplay > HUD) - Added section-pass/section-fail (sounds, skin elements) - Added option "Statistics X Offset" (Options > Gameplay > HUD) - Added option "Statistics Y Offset" (Options > Gameplay > HUD) - Added keybind "Toggle Mod Selection Screen" (Options > Input > Keyboard > Keys - Song Select) - Added keybind "Random Beatmap" (Options > Input > Keyboard > Keys - Song Select) - Added ConVars (1): osu_hud_hiterrorbar_alpha, osu_hud_hiterrorbar_bar_alpha, osu_hud_hiterrorbar_centerline_alpha - Added ConVars (2): osu_hud_hiterrorbar_entry_alpha, osu_hud_hiterrorbar_entry_300/100/50/miss_r/g/b - Added ConVars (3): osu_hud_hiterrorbar_centerline_r/g/b, osu_hud_hiterrorbar_max_entries - Added ConVars (4): osu_hud_hiterrorbar_entry_hit/miss_fade_time, osu_hud_hiterrorbar_offset_percent - Added ConVars (5): osu_draw_hiterrorbar_bottom/top/left/right, osu_hud_hiterrorbar_offset_bottom/top/left/right_percent - Added ConVars (6): osu_drain_*, osu_drain_vr_*, osu_drain_stable_*, osu_drain_lazer_* - Added ConVars (7): osu_pause_dim_alpha/duration, osu_hud_scorebar_hide_during_breaks, osu_hud_scorebar_hide_anim_duration - Updated BASS audio library to 2020 2.4.15.2 (all offset problems have been fixed, yay!) - FPoSu: Rotated/Flipped/Mirrored background cube UV coordinates to wrap horizontally as expected - Relaxed notelock (1) to unlock 2B circles at the exact end of sliders (previously unlocked after slider end) - Relaxed notelock (2) to allow mashing both buttons within the same frame (previously did not update lock) - Moved hiterrorbar behind hitobjects - Updated SHIFT + TAB and SHIFT scoreboard toggle behavior - Improved spinner accuracy - Fixed kinetic tablet scrolling at very high framerates (> ~600 fps) - Fixed ranking screen layout partially for weird skins (long grade overflow) - Fixed enabling "Ignore Beatmap Sample Volume" not immediately updating sample volume - Fixed stale context menu in top ranks screen potentially allowing random score deletion if clicked . (As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
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