Defend the Highlands: World Tour
Kilted Camel Developer
KISS ltd Publisher
2018-01-26 Release
🎹🖱️Keyboard + Mouse
Mixed
(11 reviews)
The Game includes VR Support
Public Linux Depots:- Defend the Highlands: World Tour Linux [1.82 G]
Patch 1The first patch for Defend the Highlands: World Tour has just been released, with the following changes:
- In campaign, you will now earn some money for upgrades, even if you lose the level (amount earned is proportional to how many enemies you killed).
- Fixed issue where ranged enemies would sometimes get stuck if they ran into a tower.
- Fixed issue where friendly units behind barricades would attack the barricade if ordered to attack an enemy that was out of range.
- Fixed enemies occasionally getting stuck in a loop of constantly playing their taunt audio clip.
- Fixed navmesh issue on French Alps level that caused difficulty in pathfinding around the sides of the Haggis Factory.
- Reduced frequency of some enemy audio clips.
- Fixed incorrect counting on melee kills.
- Donald Bradman's kills are now being counted towards his kill count stat and achievement.
- Fixed issue where new Scotsmen wouldn't move to the rally point if no enemies were present on the map when they spawned.
- Improved navmesh cutting for haggis catapults, to prevent Scotsmen getting stuck on them.
- Haggis catapults now check for obstructions when choosing their target, so they shouldn't fire into walls now.
- Haggis catapults now favour choosing targets that are in tight groups over individuals, to make better use of their splash damage.
- Starting units no longer run on the spot for a second when they spawn.
I'm making good progress on the co-op multiplayer mode, so it shouldn't be too long before that will be available too.
As always, if you run into any bugs, or have any suggestions on improving the game, please post them in the community forum or use the contact form at http://kiltedcamel.com/contact/
[ 2017-06-01 05:49:25 CET ] [ Original post ] Patch 1The first patch for Defend the Highlands: World Tour has just been released, with the following changes:
- In campaign, you will now earn some money for upgrades, even if you lose the level (amount earned is proportional to how many enemies you killed).
- Fixed issue where ranged enemies would sometimes get stuck if they ran into a tower.
- Fixed issue where friendly units behind barricades would attack the barricade if ordered to attack an enemy that was out of range.
- Fixed enemies occasionally getting stuck in a loop of constantly playing their taunt audio clip.
- Fixed navmesh issue on French Alps level that caused difficulty in pathfinding around the sides of the Haggis Factory.
- Reduced frequency of some enemy audio clips.
- Fixed incorrect counting on melee kills.
- Donald Bradman's kills are now being counted towards his kill count stat and achievement.
- Fixed issue where new Scotsmen wouldn't move to the rally point if no enemies were present on the map when they spawned.
- Improved navmesh cutting for haggis catapults, to prevent Scotsmen getting stuck on them.
- Haggis catapults now check for obstructions when choosing their target, so they shouldn't fire into walls now.
- Haggis catapults now favour choosing targets that are in tight groups over individuals, to make better use of their splash damage.
- Starting units no longer run on the spot for a second when they spawn.
I'm making good progress on the co-op multiplayer mode, so it shouldn't be too long before that will be available too.
As always, if you run into any bugs, or have any suggestions on improving the game, please post them in the community forum or use the contact form at http://kiltedcamel.com/contact/
[ 2017-06-01 05:49:25 CET ] [ Original post ] In a world of growing xenophobia, Scotsmen living abroad fear for their right to practice their culture. Already, reports are emerging of foreign governments and vigilantes shutting down the haggis factories that were once the lifeblood of local Scottish communities. One Scotsman has the power to stand up to the world. His name is Alfredo.
A humble barman from Northern Scotland, Alfredo rose to prominence when he conquered England, Wales, and Ireland, after the English cricket team and a group of Irish potato farmers trashed his pub. Taking on the whole world however, will not be so easy. So Alfredo gathers together the finest fighting Scotsmen and sets forth in his Bagpipe Airship, on a mission to liberate global Scottish communities, one haggis factory at a time.
- Fight 24 zany enemies, from gun-toting Rednecks to Kangaroo Riding Aussie Shielas in bikinis.
- Face down 6 evil bosses, including Napoleon, Mussolini and Oda Nobunaga.
- Build 12 types of towers, from the traditional Scottish Porridge Cannon, to the foreign French Fondue Hose.
- Command 7 hero characters, including Alfredo, and foreign heroes such as Julius Caesar and Buddha.
- Fight through the 24 level campaign, or stage your ultimate battle in skirmish mode.
- Operate the Kilt-Lift-O-Matic, which provides a strong updraft for Scotsmen to descend from the Bagpipe Airship using their kilts as parachutes.
- Capture and hold oat fields to produce porridge to feed your army.
- Purchase upgrades for your Scotsmen and towers using money earned during levels.
MINIMAL SETUP- OS: Ubuntu 12.04 or higher. or SteamOS
- Processor: 1.8 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Video Card with 512 Mb Memory
- Storage: 2 GB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04 or higher. or SteamOS
- Processor: Intel Core i3 2120 or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 650. AMD Radeon HD 7770 or higher
- Storage: 2 GB available space
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