Defend the Highlands: World Tour
Kilted Camel Developer
KISS ltd Publisher
2018-01-26 Release
🎹🖱️Keyboard + Mouse
Mixed
(11 reviews)
The Game includes VR Support
Public Linux Depots:- Defend the Highlands: World Tour Linux [1.82 G]
Patch 4 NotesHow are you lads and lassies doin? I just got done uploading the latest bonnie wee patch. Here's what it does:
- Can now click on minimap to move the camera to any point in the map.
- Towers will no longer try to shoot through other towers.
- Projectiles of gun armed units will no longer collide with the cover object they are hiding behind (same as non-gun projectiles) to prevent situations where units uselessly just shoot their cover object.
- Fondue hose can no longer shoot through walls or other towers. This should make it more situational and make the whisky bar more useful as a close range defence by comparison.
- Changed Donald Bradman's projectile deflection to hit in an arc rather than aiming directly at enemies, and increased his range.
- Fixed a bug where projectiles that Donald Bradman deflected couldn't damage the unit that originally threw them.
- Antialiasing now works on loading screen when SMAA is selected in quality settings.
- Julius Caesar's shield no longer disappears when he uses a flying carpet.
- Adjusted oat field layout of Beach level to make it more difficult.
- Fixed bug where stationary Scotsmen would rotate to face their previous target after being given a move order.
- Units can now use the benches in the Vatican Garden graveyard as cover.
- On oat fields on uneven ground, each individual oat plant now conforms to terrain instead of all being at the same height with some floating above ground.
- Units will no longer try to fire through the rocks on Mt. Vesuvius map.
- Fixed a navmesh mistake that allowed units to walk through one of the lava rivers on Mt. Vesuvius map.
- Units can no longer fire through the small gaps between buildings on Cairo map.
- Reduced difficulty of Deep South map.
- Preachers can no longer revive other preachers, to prevent cases where you end up with a ridiculous number of preachers on the map.
[ 2017-09-22 07:56:05 CET ] [ Original post ] Patch 4 NotesHow are you lads and lassies doin? I just got done uploading the latest bonnie wee patch. Here's what it does:
- Can now click on minimap to move the camera to any point in the map.
- Towers will no longer try to shoot through other towers.
- Projectiles of gun armed units will no longer collide with the cover object they are hiding behind (same as non-gun projectiles) to prevent situations where units uselessly just shoot their cover object.
- Fondue hose can no longer shoot through walls or other towers. This should make it more situational and make the whisky bar more useful as a close range defence by comparison.
- Changed Donald Bradman's projectile deflection to hit in an arc rather than aiming directly at enemies, and increased his range.
- Fixed a bug where projectiles that Donald Bradman deflected couldn't damage the unit that originally threw them.
- Antialiasing now works on loading screen when SMAA is selected in quality settings.
- Julius Caesar's shield no longer disappears when he uses a flying carpet.
- Adjusted oat field layout of Beach level to make it more difficult.
- Fixed bug where stationary Scotsmen would rotate to face their previous target after being given a move order.
- Units can now use the benches in the Vatican Garden graveyard as cover.
- On oat fields on uneven ground, each individual oat plant now conforms to terrain instead of all being at the same height with some floating above ground.
- Units will no longer try to fire through the rocks on Mt. Vesuvius map.
- Fixed a navmesh mistake that allowed units to walk through one of the lava rivers on Mt. Vesuvius map.
- Units can no longer fire through the small gaps between buildings on Cairo map.
- Reduced difficulty of Deep South map.
- Preachers can no longer revive other preachers, to prevent cases where you end up with a ridiculous number of preachers on the map.
[ 2017-09-22 07:56:05 CET ] [ Original post ] In a world of growing xenophobia, Scotsmen living abroad fear for their right to practice their culture. Already, reports are emerging of foreign governments and vigilantes shutting down the haggis factories that were once the lifeblood of local Scottish communities. One Scotsman has the power to stand up to the world. His name is Alfredo.
A humble barman from Northern Scotland, Alfredo rose to prominence when he conquered England, Wales, and Ireland, after the English cricket team and a group of Irish potato farmers trashed his pub. Taking on the whole world however, will not be so easy. So Alfredo gathers together the finest fighting Scotsmen and sets forth in his Bagpipe Airship, on a mission to liberate global Scottish communities, one haggis factory at a time.
- Fight 24 zany enemies, from gun-toting Rednecks to Kangaroo Riding Aussie Shielas in bikinis.
- Face down 6 evil bosses, including Napoleon, Mussolini and Oda Nobunaga.
- Build 12 types of towers, from the traditional Scottish Porridge Cannon, to the foreign French Fondue Hose.
- Command 7 hero characters, including Alfredo, and foreign heroes such as Julius Caesar and Buddha.
- Fight through the 24 level campaign, or stage your ultimate battle in skirmish mode.
- Operate the Kilt-Lift-O-Matic, which provides a strong updraft for Scotsmen to descend from the Bagpipe Airship using their kilts as parachutes.
- Capture and hold oat fields to produce porridge to feed your army.
- Purchase upgrades for your Scotsmen and towers using money earned during levels.
MINIMAL SETUP- OS: Ubuntu 12.04 or higher. or SteamOS
- Processor: 1.8 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Video Card with 512 Mb Memory
- Storage: 2 GB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04 or higher. or SteamOS
- Processor: Intel Core i3 2120 or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 650. AMD Radeon HD 7770 or higher
- Storage: 2 GB available space
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