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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Colony Survival 

 

Developer

 Pipliz 

 

Publisher

 Pipliz 

 

Tags

 Indie 

 Strategy 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2017-06-16 

 

Steam

 19,99€ 15,49£ 19,99$ / 0 % 

 

News

 252 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 324 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/366090 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1424  

Average playtime (last 2 weeks)

 638 

Median playtime (forever)

 2201 

Median playtime (last 2 weeks)

 638 

Public Linux depots

 Linux 32-bit [97.57 M] 


 Linux 64-bit [96.17 M] 




LINUX STREAMERS (0)




Friday Blog: Job Refactoring and IRL stuff!



This week we finally got to do something that’s been on our wishlist for a pretty long time: refactoring the jobs code! In the past, we added new jobs by copy-pasting code in at least six different locations. It worked, but created spaghetti code that’s hard to read, fix and improve. Instead of adding more weight to this fragile base, our programmer decided to dramatically increase the design of the code. It’s a lot easier to add new jobs now, both for us and for modders! This is very important for the science packs, because it’ll require many new jobs.

Last week we shared some of the basics of the new science packs, this week we can share some of the details of “Phase 1” of the science packs update. Scroll down to the bottom of this blog to see our non-definitive idea for the first, simple science in Colony Survival!



We started working on Colony Survival more than three years ago. We’ve never done a Kickstarter, received an investment or sold a pre-order. We earned our first dollar on June 16th, when we released the game, and it was transferred to us only a couple of days ago. It’s of course totally awesome to make money, but it also causes some new problems. We need to restructure our business for legal and tax reasons, we need to pay taxes and we need a bank account for our company. And because Steam is located in the US and we’re in the Netherlands in Europe, everything is a bit more complicated. We’ve never done this before and we don’t want to mess this up, so we’re meeting with professionals who can give us advice and we do a lot of research. So please know that we’re still busy with Colony Survival, even when we’re not directly improving the game or adding new content!

Our current website is pretty ugly and simple. We decided to make a better one this week. We're very happy with the end result, and we would have loved to link it to you in this blog. But... to turn the trial version into a full website, you need to pay with a credit card. Debit card, iDeal, PayPal, none of it works. So we're going to have to get a credit card for our company, when it has been restructured. Then we'd love to show you our new website!



This is the end of the blog, so here are the promised science-details!

~DISCLAIMER: WORK-IN-PROGRESS, JUST PHASE 1, MIGHT BE IMPLEMENTED IN A VERY DIFFERENT WAY~

New Items
Linen (Tailor, flax)
Clothing (Tailor, 3x linen)
Life Science Pack (Bread, berries, clothing)
Basic Science Pack (Iron bar, gold coin, brick)

New Jobs
Tailor (Crafts linen and clothing, 5 seconds per item)
Technologist (crafts science packs every 10 seconds)
Scientist (does research with science packs every 10 seconds)

New Technologies
Health Increase I
Increases Max HP to 125
Costs: 10x Life Science Pack, 10x Basic Science Pack
HI II – HP 150 – 25x LSP, 25x BSP
HI III – HP 175 – 50x LSP, 50x BSP
HI IV – HP 200 – 100x LSP, 100x BSP

Regeneration Increase I
Increases Regenerated Amount of HP from 30 to 50
Costs: 15x Life Science Pack, 5x Basic Science Pack
RI II – HP 65 – 35x LSP, 15x BSP
RI III – HP 85 – 70x LSP, 30x BSP
RI IV – HP 100 – 150x LSP, 50x BSP

Regeneration Speed I
Increases Regeneration Speed from 0.5HP per second to 1 HP per second
Costs: 5x Life Science Pack, 15x Basic Science Pack
RS II – 2HP/s – 15x LSP, 35x BSP
RS III – 3HP/s – 30x LSP, 70x BSP
RS IV – 4HP/s – 50x LSP, 150x BSP

A little challenge for the math wonders who are reading this: how many items do you need to complete all research? We legitimately do not know.

Thanks for reading this!



[ 2017-07-28 10:50:23 CET ] [ Original post ]