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Friday Blog – 0.3.0 is now live! Scientists, Technologists Tailors


The new update is now live on the main branch! Version 0.3.0 adds three new jobs that cooperate to produce and consume thousands of items to do scientific research. Currently, the research unlocks only basic HP upgrades. We’re working to add new jobs, blocks and items that can be unlocked with the science system. In previous versions, survival was the only goal in the game. A lot of items and blocks existed purely for cosmetic reasons. Many of them are now part of the recipes for Science Bags. This means that your colony will have to produce a lot of these items. Now there’s a good reason to greatly expand the size and production of your colony! We didn’t want to make survival itself a lot more complicated – this would unnecessarily hinder new players, and those who are more focused on the creative side of things. A colony will not collapse without a science system, but it does exist to let players unlock new things and to stimulate them to expand their colony.
There are other important changes in 0.3.0. The production of some items has been slowed down, another way to encourage players to grow their colonies. Flax seeds were the previous “end game content”, requiring hundreds of coins to unlock. They are a lot cheaper now. Flax is an important item in 0.3.0. It’s necessary to craft coated planks, which are part of the recipe of both the Technologist’s Table and the Science Lab. It can also be used to craft linen. Linen is an important component of bags and clothing (both required for Science Bags) and carpet blocks. The default amount of regenerated HP has been reduced from 50 to 30. The speed of regeneration has also been lowered. Both can be boosted to higher levels than before by unlocking new technologies. Five new achievements have been added, and they’re all related to the new content. There has been a lot of cooperation with modders in the past couple of weeks. This is reflected in significantly expanded mod support. All those improvements have now been released to the main branch. Modders have had access to these changes in the [dev] branch, and they’ve already made a lot of content that only works in 0.3.0. One of the improvements by modders is a certain level of anti-griefing protection. Some servers have gone non-public, waiting for 0.3.0 to be released so they can include proper anti-griefing measures. Now that 0.3.0 has been released, those servers will become available again!
We’ve been plagued for months by a problem that causes savegames to become corrupted on quitting. We’ve recently found the cause, and this bug is gone from 0.3.0! We want to thank everybody for all the encouragement, the mods, the playtesting, and other support! We appreciate it immensely. We hope you’ll have a lot of fun with the new content, and we’d love to hear your feedback! You’re welcome in the Official Colony Survival Discord!


[ 2017-08-25 20:05:26 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6089 ]

7.47$ (61%)
3.29$ (18%)
4.79$ (76%)
1.50$ (90%)
1.00$ (80%)
0.88$ (56%)
14.99$ (25%)
6.22$ (79%)
16.57$ (17%)
6.12$ (66%)
41.31$ (17%)
2.00$ (80%)
16.79$ (16%)
33.96$ (15%)
25.79$ (14%)
0.90$ (82%)
0.85$ (83%)
4.22$ (15%)
1.00$ (90%)
12.38$ (17%)
6.63$ (17%)
2.40$ (84%)
10.19$ (54%)
19.49$ (35%)
2.53$ (75%)
13.43$ (33%)
11.04$ (15%)
4.34$ (13%)
24.89$ (17%)
3.50$ (65%)
GAMERSGATE

[ 3241 ]

3.3$ (78%)
18.23$ (55%)
12.37$ (59%)
1.5$ (81%)
8.91$ (70%)
9.0$ (70%)
8.49$ (58%)
5.0$ (75%)
1.19$ (92%)
5.7$ (70%)
0.94$ (81%)
0.89$ (87%)
1.73$ (42%)
0.45$ (85%)
3.0$ (70%)
7.0$ (65%)
5.76$ (71%)
16.24$ (35%)
18.74$ (25%)
3.0$ (90%)
3.26$ (78%)
4.5$ (75%)
4.95$ (67%)
0.86$ (57%)
0.51$ (83%)
4.22$ (86%)
2.8$ (65%)
4.0$ (50%)
5.0$ (75%)
2.04$ (66%)

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