TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Colony Survival 

 

Developer

 Pipliz 

 

Publisher

 Pipliz 

 

Tags

 Indie 

 Strategy 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2017-06-16 

 

Steam

 19,99€ 15,49£ 19,99$ / 0 % 

 

News

 252 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 324 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/366090 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1424  

Average playtime (last 2 weeks)

 638 

Median playtime (forever)

 2201 

Median playtime (last 2 weeks)

 638 

Public Linux depots

 Linux 32-bit [97.57 M] 


 Linux 64-bit [96.17 M] 




LINUX STREAMERS (0)




Friday Blog – 0.3.0 is now live! Scientists, Technologists Tailors



The new update is now live on the main branch! Version 0.3.0 adds three new jobs that cooperate to produce and consume thousands of items to do scientific research. Currently, the research unlocks only basic HP upgrades. We’re working to add new jobs, blocks and items that can be unlocked with the science system.

In previous versions, survival was the only goal in the game. A lot of items and blocks existed purely for cosmetic reasons. Many of them are now part of the recipes for Science Bags. This means that your colony will have to produce a lot of these items. Now there’s a good reason to greatly expand the size and production of your colony!

We didn’t want to make survival itself a lot more complicated – this would unnecessarily hinder new players, and those who are more focused on the creative side of things. A colony will not collapse without a science system, but it does exist to let players unlock new things and to stimulate them to expand their colony.



There are other important changes in 0.3.0. The production of some items has been slowed down, another way to encourage players to grow their colonies. Flax seeds were the previous “end game content”, requiring hundreds of coins to unlock. They are a lot cheaper now. Flax is an important item in 0.3.0. It’s necessary to craft coated planks, which are part of the recipe of both the Technologist’s Table and the Science Lab. It can also be used to craft linen. Linen is an important component of bags and clothing (both required for Science Bags) and carpet blocks.

The default amount of regenerated HP has been reduced from 50 to 30. The speed of regeneration has also been lowered. Both can be boosted to higher levels than before by unlocking new technologies. Five new achievements have been added, and they’re all related to the new content.

There has been a lot of cooperation with modders in the past couple of weeks. This is reflected in significantly expanded mod support. All those improvements have now been released to the main branch. Modders have had access to these changes in the [dev] branch, and they’ve already made a lot of content that only works in 0.3.0. One of the improvements by modders is a certain level of anti-griefing protection. Some servers have gone non-public, waiting for 0.3.0 to be released so they can include proper anti-griefing measures. Now that 0.3.0 has been released, those servers will become available again!



We’ve been plagued for months by a problem that causes savegames to become corrupted on quitting. We’ve recently found the cause, and this bug is gone from 0.3.0!

We want to thank everybody for all the encouragement, the mods, the playtesting, and other support! We appreciate it immensely. We hope you’ll have a lot of fun with the new content, and we’d love to hear your feedback! You’re welcome in the Official Colony Survival Discord!


[ 2017-08-25 22:05:26 CET ] [ Original post ]