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The new iron blocks, work in progress
Last week, we asked you for your opinion about future pricing. We received a lot of responses. The outcome partly surprised us, so we’re glad we posed the question and want to thank you for sharing your ideas!
The idea of gradually raising the price was very popular. Perhaps because most of you already own the game, but there were multiple examples of people who didn’t own the game yet and still supported raising the price.
Content DLC was less popular than expected. Most people replied that they opposed it. We didn’t have any detailed ideas for DLC so we can promise that we won’t release content DLC this decade :)
Cosmetic DLC received an opposite response: it was a lot more popular than we expected! But it’ll be hard to compete with mods, and cluttering the Steam Store with skins and such might discourage some people from buying the game itself. So we find it hard to think of a way to make cosmetic DLC profitable and worth the development time, so we’re focussing on other things first.
Some people were worried about the pay-to-win loot crates, so we want to clarify that we were joking and that we're never going to add terrible mechanics like that. We hate seeing them in other games and will certainly not add them in our own game!
We now believe that the best path forward is a slight price hike in Q1 2018. We also read the comments of people who thought Colony Survival currently did not have enough content to justify a price hike. We fully agree with them, and we want to add a lot more content before we raise the price. We hope to release explosives and more realistic stockpiles before we raise the price, and we’re not sure whether the new price is going to be $22,49 or $24,95.
The price hike has multiple benefits:
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