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Friday Blog: Issue #666 on Friday the 13th


Three new job blocks. From left to right: Splitter's Stump, Finery Forge, Gunsmith's Workbench I want to start by thanking all people who've commented on the past blogs! We can't respond to each and every one of you, but we do read all the replies. Lots of them contain good insights or heartwarming encouragements. They really do mean a lot to us! We've worked on this game for three years while barely anybody knew about it, and we're glad that that has changed :) Game development can be slow and frustrating, but last week has been a lot of fun! Everything is coming together in a very good way. The new ores, the new items, the new jobs, all of the new research - they were very unbalanced, but fixing that and reshaping the basics of Colony Survival is very rewarding work. We've finally got a version of the game that contains all the new items with their own icons, tooltips and recipes that can be played from copper to steel without having to /loot items :) It doesn't contain new guards or new monsters though, so we aren't going to make the current version publicly available. But we have made a small trailer to show some of the changes! There was one last issue to be fixed before I could make the video this morning. The gunsmith was still bright pink. That issue was... issue #666. We aren't superstitious though, so we'll release the trailer now on Friday the 13th. But if update 0.4.0 fails, you can find the cause in this blog ;) Here's the trailer: https://youtu.be/nGnGDJjrMlU Lots of small changes to the game have been made this week. The changelog for 0.4.0 will be a very long list! One of the small changes is an improvement to the sliders. The slider defaults to a list of pretty random numbers. You don't slide it from 400 to 500, it goes from 372 to 512. This has been fixed in 0.4.0:
I wasn't even bothered by the problem, but I did notice that gameplay was smoother immediately after it was fixed. Here are some of the other new items in 0.4.0:

Just two and a half weeks left until October the 31st. We're going to be very busy, but we believe 0.4.0 is certainly worth it! Bedankt voor het lezen!


[ 2017-10-13 13:35:53 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6089 ]

0.90$ (82%)
27.99$ (30%)
25.47$ (15%)
42.34$ (15%)
1.71$ (83%)
6.22$ (79%)
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16.99$ (15%)
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1.68$ (92%)
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1.72$ (78%)
33.59$ (16%)
5.89$ (41%)
5.00$ (50%)
1.77$ (41%)
26.09$ (13%)
9.00$ (70%)
10.00$ (60%)
6.99$ (30%)
4.50$ (70%)
25.19$ (16%)
GAMERSGATE

[ 3241 ]

4.75$ (76%)
10.2$ (66%)
2.0$ (80%)
11.99$ (40%)
9.99$ (50%)
5.0$ (80%)
1.28$ (91%)
3.33$ (52%)
4.8$ (60%)
10.04$ (33%)
3.48$ (83%)
3.0$ (75%)
1.5$ (81%)
3.3$ (78%)
2.49$ (75%)
2.0$ (80%)
2.2$ (91%)
4.69$ (81%)
19.24$ (45%)
0.6$ (85%)
4.5$ (77%)
0.45$ (85%)
1.6$ (90%)
1.17$ (90%)
12.79$ (36%)
2.1$ (70%)
17.99$ (10%)
26.99$ (33%)
1.96$ (87%)
4.5$ (77%)

FANATICAL BUNDLES

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