Name | Colony Survival | ||
Developer | Pipliz | ||
Publisher | Pipliz | ||
Tags | |||
Release | 2017-06-16 | ||
Steam | 19,99€ 15,49£ 19,99$ / 0 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  324  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  100,000 .. 200,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 1424 | ||
Average playtime (last 2 weeks) | 638 | ||
Median playtime (forever) | 2201 | ||
Median playtime (last 2 weeks) | 638 | ||
Public Linux depots | Linux 32-bit [97.57 M] Linux 64-bit [96.17 M] |
Bow guards
Crossbow guards
Matchlock gun guards
When your colony gets bigger, stronger monsters will start appearing more often. You will not be forced to use matchlock guns, but they're the most effective weapon to take down the strongest monsters. And the sound of the matchlock guns is very satisfying ;) Here's our to-do list from three weeks ago, updated with the current progress: - Add more icons, textures and functionality to the new items 100% completed! - Balance the recipes and crafting times of the new items 100% completed! - Add the technologies to unlock the new items 100% completed! - Add a guard recruiting interface so you can recruit the 8 different guards 100% completed! - Add the new monsters Monsters have got adjustable HP now. They don't die of sunlight anymore. No new textures, animations or speeds yet - Add the technologies that allow you to expand the safe zone around the banner Haven't started yet, but this is probably relatively easy - Add a way to visualize the safe zone This is the more difficult part - Add gradually increasing colonist recruitment costs Ideas are ready, not added to the game yet - Add new achievements Easy We've still got one and a half week left, and the new items, guards and monsters will certainly be released on Halloween! We're working as hard as we can to complete the entire to-do list :) One unexpected addition to the 0.4.0 update is a totally pointless feature that nobody asked for: rotatable miners! Previously, guards were placed with quivers. In 0.4.0, they'll be placed with the command tool, just like miners. To keep the code consistent, both guards and miners are rotatable now. Our Discord was verified in the last week, so we've now got a fancy invite link: discord.gg/colonysurvival It has been overhauled with new categories and channels, and we'd love to see you there! Bedankt voor het lezen! |