We've just made all the new content publicly available! Update your game to access it right now! https://youtu.be/wCtP_ajFwvA We strongly recommend you to start a new world. The new ores are fundamental to your colony and do not spawn in old worlds. The new guard system is incompatible with the old quivers. Monsters might not spawn, permanently enabling siege mode. Because the new world is a lot higher, water might flood your old world. You can always restore the game to the 0.3.0 version and continue playing in your old worlds. The update adds a lot of new content, changes things and fixes issues. Here's a short summary:
- New ores and metals like copper, tin, bronze, steel, galena and saltpeter
- A new mining system: ores are spread over multiple layers, and you can dig into the side of mountains to find them
- New weapons: slings, crossbows and matchlock guns
- New jobs like the metalsmith, the woodsplitter, the gunsmith and the kiln operator
- New items like copper nails, bronze plates, iron blocks and charcoal
- Science has become fundamental for the development of your colony, even for small colonies
- New Science Bags
- Four different guards, and both a day and a night version of them (they actually have to sleep now!)
- Three different monster types (100, 300 and 500HP) that spawn in three different speeds, increasing in difficulty as your colony grows
- New achievements!
- It's now possible to punch monsters
- It's now possible to punch and shoot colonists
- Fixed a pretty big bug in the pathfinding code, and optimized it as well
- Moved nearly all gamedata files to the server, giving modders more options and letting people join modded servers without first installing mods
- Optimized torch rendering
- Fixed some savegame problems
[ 2017-10-31 12:42:28 CET ] [ Original post ]
- Linux 32-bit [97.57 M]
- Linux 64-bit [96.17 M]
- Multiplayer support: play with friends and strangers!
- Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
- Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
- Support for textures and language packs created by players
- Dynamic lighting and eye adaptation
- Voice your suggestions and be part of the development of Colony Survival!
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000. 1280x720 display
- Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
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