





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Colony Survival is now temporarily 25% off! We've recently released 0.4.0, a huge content patch. We're thinking of raising the price in Q1 2018, so this is a great moment to buy Colony Survival! For those who've already purchased Colony Survival, this is the day you should convince your friends to buy the game as well ;)
We hope to welcome lots of new players and have worked to make the early game more intuitive. In last week's Friday Blog, we asked our readers to participate in a survey. Over 500 people answered our questions, and we are very grateful to them! This was our first question:
Would you mind if we locked more content behind quick & easy research, to help streamline the early game? For example, lock wheat farms, grindstones & ovens behind a single research, just like mints & shops.
The majority of those surveyed didn't mind the change, and over 85% agreed that the change would help new players. So during the last couple of days, we've worked to streamline the early game. When you start a new colony in 0.4.3, you won't have wheat seeds or flax seeds. You won't be able to craft grindstones, splitting stumps, shops or any of the other blocks that isn't required for a small but stable colony. You'll have to unlock those blocks with science now.
We've worked to make those early science unlocks properly accessible for new players, as unobtrusive as possible for experienced players, and more aesthetically pleasing in general. We hope this makes the game a lot more accessible to new players!
Changelog Summary:
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