Teleporting pads and apothecaries in the Settlers Mod
We've gotten into the habit of releasing two kinds of updates. Big updates like 0.3.0, 0.4.0 and 0.5.0, and smaller updates like 0.5.1, 0.5.2, 0.5.3 etcetera.
0.6.0 is obviously one of the bigger updates, so apart from new jobs like the diggers & builders, it'll also contain plenty of small changes, fixes and updates. This week, we've spent most of our time on those smaller things. The most important new addition is crouching. There is no new animation, so you won't see other players duck, but as long as you crouch you won't fall of ledges. It was often requested and it's very useful when building tall structures!
In 0.6.0, you can crouch by pressing CTRL. The same button can help when recruiting colonists as well: hold CTRL when you recruit a colonist, and you'll recruit 15 simultaneously. To see a full list of changes, visit this changelog. It's updated continuously!
Work on the diggers has continued as well. We want to make sure their griefing potential is limited before we release the update. Diggers now also store the blocks they've collected in the stockpile.
The last couple of Friday Blogs have all seen multiple replies that suggested adding boss monsters. We've thought about it and are definitely planning to add it. We'll tell you more about this next week!
Automated iron gates in the Settlers Mod
Pandaros' Settlers Mod
Soon after releasing the game last year, Pandaros appeared and has started modding the game. He has released many iterations of his Settlers Mod during the last months. He has cooperated with other modders like Scarabol and jjjjjjjack and has added a lot of their content to the Settlers Mod. The combined mod package is huge and adds many hours of extended gameplay and new features to Colony Survival.
His mod adds machines and machine operators, teleporters, automated gates, apothecaries, mana, lots of new research, furniture and many other things! If you've seen most of the standard content and want more, it's certainly worth a try. Pandaros also hosts a Settlers Mod Server and if you join, you'll automatically download the content of the mod. If you want to test the content in singleplayer or in your own server, you can of course download it manually.
If you want to learn more or download the mod, you can visit the official website: SettlersMod.com . The mod also has its own Discord.
New content in the Settlers Mod
Bedankt Pandaros en lezers!
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[ 2018-02-16 13:22:48 CET ] [ Original post ]
- Linux 32-bit [97.57 M]
- Linux 64-bit [96.17 M]
- Multiplayer support: play with friends and strangers!
- Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
- Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
- Support for textures and language packs created by players
- Dynamic lighting and eye adaptation
- Voice your suggestions and be part of the development of Colony Survival!
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000. 1280x720 display
- Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
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