We're not surgeons and we barely know the correct terms even in Dutch, so we hope not to cause problems like the missile controversy again. But this week, we felt like we were stitching up Colony Survival after a major surgery.
While you might not notice big changes in 0.6.0, except for builders&diggers and some small quality of life improvements, a lot of things have been improved behind the scenes. The increased view range might be most noticeable, but it required us to significantly overhaul terrain generation and rendering. Performance should be a lot better now!
We feel like in the past two months, we removed and replaced multiple major organs. Last week, we celebrated successfully inserting the last organ. But the patient still lies on the operating table, with the body cut half open. This week, we've been working on stitching everything back together. Updating interfaces, cleaning things up and fixing the last problems.
There was no room left in the graphics settings menu to add a view range option. You can now scroll through the menu to see more options. While overhauling it, we also added a preset option so you can easily choose a standard, low or ultra high preset.
Another small improvement among the many changes concerns climbing out of water. We've reused the code of the stairs to make leaving water a lot easier. We've noticed people struggling to get out of the ocean, and this should make it a lot easier :)
Photo made during my stay in Austria. Inspiration for building beautiful towns and improving the biomes!
While Zun has been working on the technical side of things, I've been testing the new content by building new worlds for a new trailer. Our current main trailer will be a year old in a couple of months and lots of things have changed in the meantime. The trailer and the city in the video were made in two days, perhaps one evening. We hope we can now make a better trailer!
It has become very clear to me how much builders and diggers change things. I've always had huge ideas for cities, but it's a chore to build long moats and high walls around your entire town. Placing a floor in a small 10x10 building already requires manually removing 100 blocks and placing another 100 blocks. This quickly gets boring when you want to construct many buildings (or a big palace or square).
Builders & diggers make constructing your wildest fantasies so much easier. Now, you're much more concerned with planning and adding details instead of removing block after block after block. We'd like to share the new content with you as soon as possible - we can't wait to see what you'll use it for!
We hope "ASAP" will be next Friday, but we cannot guarantee it. We don't like to postpone things, but we dislike releasing shoddy updates even more. We'll do our best :)
Bedankt voor het lezen!
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[ 2018-03-16 20:30:20 CET ] [ Original post ]
- Linux 32-bit [97.57 M]
- Linux 64-bit [96.17 M]
- Multiplayer support: play with friends and strangers!
- Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
- Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
- Support for textures and language packs created by players
- Dynamic lighting and eye adaptation
- Voice your suggestions and be part of the development of Colony Survival!
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000. 1280x720 display
- Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
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