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Name

 Colony Survival 

 

Developer

 Pipliz 

 

Publisher

 Pipliz 

 

Tags

 Indie 

 Strategy 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2017-06-16 

 

Steam

 19,99€ 15,49£ 19,99$ / 0 % 

 

News

 252 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 324 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/366090 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1424  

Average playtime (last 2 weeks)

 638 

Median playtime (forever)

 2201 

Median playtime (last 2 weeks)

 638 

Public Linux depots

 Linux 32-bit [97.57 M] 


 Linux 64-bit [96.17 M] 




LINUX STREAMERS (0)




Friday Blog 55 - The Progress Meter and the Industry Contest!



We owe thanks to a lot of people, but this week, Pandaros deserves a special mention. He gave us a lot of advice regarding the savegames. Especially during the weekend, it felt like Zun and Pandaros were exchanging info from early in the morning to late in the evening. Thanks Pandaros! If you're looking for more Colony Survival content while waiting for 0.7.0, you should definitely try his Settlers Mod.

We received a lot of feedback when we described our plans for 0.7.0 last week. Some were concerned the medieval feel of the game would be lost if we added too much modern technology. We understand those concerns. We will probably try to make the modern tech look a bit "retro".

Another good suggestion was "aggro the monsters". It would be awesome if players could draw the attention of the monsters from minor colonies to their strongholds. This would be a fun new job with of course some costs associated.



We've made the Progress Meter above to accurately display what we've worked on and what still needs to happen before the update can be released. The more modern stuff announced last week is not tracked, because we're planning to release it in 0.7.1 and later.

The Progress Meter was accurate last Tuesday evening, but this Friday it's hopefully appropriate to color one or two dots green next to "multiple colonies". If everything goes according to plan, I should be in France right now for a short week. Zun is holding the fort and available on Discord!

Rise of Industry Contest!

During the Summer Sale, we bought Rise of Industry. We've got to keep tabs on the competition! ;) We got in contact with the dev who started the project, and he had already played Colony Survival for dozens of hours! We decided to organize a contest together. We're organizing a Rise of Industry contest, they're organizing a Colony Survival contest.

You can win one of five Rise of Industry Steam keys. To win, you've got to build something with an industrial theme in Colony Survival, make a good screenshot, potentially edit it, then share it on our Discord. If you're among the best five submissions, you'll win!

The rules

  • Post the image in #IndustryChallenge in our Discord. You've got to be verified before you can post images there. You'll be verified if you post a message in one of the channels. It can take up to a dozen or so hours before you're verified.
  • Images should be submitted before 4PM UTC Friday July 13th.
  • The winners will be announced in the next Friday Blog.
  • You're allowed to post only one image. If you post more, they'll be deleted and only the first one will count for the contest.
  • It should be a still image, preferably JPG or PNG. Videos, links to website or albums, GIFs or MP4s will be disqualified.
  • Mod use is allowed, as is editing your images.
  • The most impressive and beautiful five screenshots will win!


If you'd like to enter the Colony Survival contest, join the Rise of Industry Discord! Here is the link: https://discord.gg/riseofindustry

Good luck with both contests!

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[ 2018-07-06 18:00:29 CET ] [ Original post ]