The flight mechanic is not available in a public build yet and will be released with the rest of 0.7.0 - hopefully during the end of June / July
The flight mechanic has improved a lot in the past week! We made another video to demonstrate the changes:
https://youtu.be/MLqoJrafuII
We were planning to add some kind of mini-zeppelin. It would just gently float from one place to another. But the first prototype was less stable - and more exciting! We thought we could make the 'airship' better by turning it into some kind of glider that can actually be aimed up and down. The technical term is angle of attack.
While writing last week's Friday Blog, I already had the idea, but I didn't expect us to be able to actually add it to the game, so I did not mention it. I'm very excited to be able to say that it's in-game and functional right now :D Aim the glider up and you'll gain altitude. But the higher you aim, the more speed you lose. Aim down to rapidly gain speed!
You steer the plane by aiming with your mouse. While the old prototype always followed your mouse, the new one only does so when you're using your 'motor'. This allows players to look in all directions while flying forward in a straight line.
Obviously, the prototype_flying_box has received a new model in the past week. Most of our week was focused on issues related to it, like making sure player models are attached to the vehicle properly when viewing them third person. All of these efforts can be easily reused when adding other vehicles in the future!
What's your opinion? Does the flying mechanic look like fun? Do you like the model? Would you change things?
Bedankt voor het lezen!
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Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
Multiplayer support: play with friends and strangers!
Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
Support for textures and language packs created by players
Dynamic lighting and eye adaptation
Voice your suggestions and be part of the development of Colony Survival!