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Friday Blog 121 - Survey Results and The Return of the Zun


This is the last day of Zun's trip to Japan! He should be back in the Netherlands this evening. Last week, we asked you to participate in our survey. 390 people did so - thanks a lot! Lots of people have asked us to share the results, so we'll do exactly that.
Most people seem to quit playing the game after reaching at least 250-300 colonists, but right before hitting 500. Multiplayer is more popular than I thought, and quite a lot of you have tried mods! It's interesting to see how many of you are on Discord. Especially in the first hour, nearly all participants had joined it. I do wonder how exactly the cycle works. Is Discord the best way to keep in touch with fans of the game who like reading the blogs, or is Discord just the best way to reach fans? Do we lead fans to Discord, or does Discord lead fans to the blog? I think there's a bit of both. Last but not least, only a small minority of you has written a Steam Review for Colony Survival! We do appreciate them - but it's also fine to wait with the review until the definitive release :)
Fullscreen Here's a list of all the major features and changes we're currently thinking about, and a ranking of their priority by players. They're roughly in the order we want to implement them, although the mission system probably comes earlier. We're glad to see that Industrial Content has become pretty popular! It was more controversial in the past. We held another survey shortly after releasing 0.7.0, and new content was in relatively low demand at that time. Interesting to see how that has changed as well. It's interesting to see how some features aren't merely considered "very low priority", but are actually opposed. For example, better visual effects for placing blocks, top-down view, controller support and splitscreen. We often hear that lots of people miss splitscreen in modern games (and we consider ourselves part of that group) but it's clearly unpopular.
You were quite a bit older than I expected! I noticed lots of people in the range 16 to 21 joining the beta a couple of months ago. I'm surprised by the amount of 26+ year olds - but a mature audience is certainly welcome! Especially the earliest responders were relatively old. The total playtime is also very high! Nearly half of everybody who responded played for more than 100 hours, nearly three quarters played 50+ hours. The last part of the survey were two forms where participants could leave custom suggestions and answers. I won't share them, both for privacy reasons and because there's no room here for literally 500 answers. But the answers were very interesting, helpful and encouraging! Lots of good insights, new suggestions and very kind words :D
So, Zun's holiday is over. He has enjoyed his time there, and in the meantime, I've been learning a lot of new things and gained a lot of insight into programming, Unity and game design. We're looking forward to developing new updates next week! Bedankt voor het lezen :) Reddit // Twitter // YouTube // Website // Discord


[ 2019-10-11 09:58:19 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6089 ]

17.49$ (30%)
8.47$ (15%)
16.96$ (15%)
16.93$ (58%)
6.61$ (17%)
5.00$ (80%)
11.04$ (15%)
8.39$ (16%)
4.12$ (17%)
3.90$ (87%)
16.99$ (15%)
21.24$ (-64%)
41.49$ (17%)
10.49$ (30%)
6.55$ (18%)
19.26$ (68%)
4.27$ (79%)
6.20$ (82%)
10.78$ (17%)
21.49$ (-8%)
16.59$ (17%)
5.72$ (77%)
24.49$ (18%)
12.59$ (16%)
4.09$ (18%)
4.56$ (70%)
8.59$ (14%)
12.42$ (17%)
2.07$ (79%)
8.39$ (16%)
GAMERSGATE

[ 3241 ]

8.0$ (50%)
1.0$ (80%)
4.49$ (55%)
7.44$ (79%)
3.4$ (83%)
12.49$ (50%)
26.99$ (10%)
3.9$ (70%)
0.85$ (83%)
4.05$ (73%)
1.6$ (90%)
1.74$ (83%)
5.63$ (81%)
4.65$ (53%)
5.0$ (90%)
8.7$ (78%)
19.0$ (52%)
2.36$ (66%)
2.25$ (92%)
4.5$ (85%)
0.87$ (71%)
8.49$ (58%)
4.0$ (90%)
13.5$ (77%)
20.0$ (50%)
17.99$ (28%)
1.5$ (90%)
10.0$ (75%)
3.75$ (62%)
5.4$ (73%)

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