TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Friday Blog 127 - Steam Workshop Live but still Private


The flat world, created by a testmod that will probably be available as a default This week, we created our very own Steam Workshop page! Screenshot available below. It's only available internally, but it's relatively functional. Integration of the Workshop was slightly easier than expected. A lot of the required settings can be adjusted in default Steam Workshop menus, so we don't need to develop our own UI for them. In our private testbuild, it's now possible to upload mods to Steam Workshop from Colony Survival, and we can also download them into the game again. And of course, another important new functionality is the fact that it's now possible to select only specific mods to use in a world, making it a lot easier to regularly play both modded and unmodded worlds, and to experiment with combining multiple mods. We've received multiple reports of people who missed the flatness of 0.6.3 worlds. As a result, Zun's testmod is an adjustment of the world generation, resulting in a nearly entirely flat world. We might make this option available as a default mod. For 0.7.2, we'd like to make extra settings available to modders, which will allow us to upgrade the flat-world mod into a full terrain generation customizer. A release date of Friday next week is a definitive possibility. The Monday afterwards is another option (December 1) or the following Friday. This will give modders the possibility to configure their Workshop pages in time for Christmas :)
To make myself more useful for updates that rely mainly on programming/Unity skills instead of new textures and objects, I've continued to 'level' these skills and I really do feel like I'm making progress. I got quite a lot of encouragement as a result of last week's blog so thanks a lot :D My little project is far from perfect or complete but I'd like to share some GIFs again:

I did run into some persistent shadow issues that we haven't been able to figure out this week. They're most obvious in the last GIF. If anybody knows a solution, I'd love to know! Finally, the Half-Life Alyx trailer released this week! Here is the video: https://www.youtube.com/watch?v=O2W0N3uKXmo It looks like a revolutionairy and impressive experience. The way you can use your hands to grab and manipulate objects and to shoot looks very intuitive. There's one problem that makes us hesitant in regards to VR. In VR, you can do some limited moving around by physically walking through your room. But my room is a bit smaller than for example Los Santos in GTAV, or the pretty much infinite world of Colony Survival. Which would require you to still use buttons/joysticks to move around, but that might be jarring in VR. Nearly all of the gameplay scenes in the trailer are stationairy, or at least confined to an area of a couple of square meters. There is no walking through long streets, no climbing stairs, no running through corridors. And in most games, such activities are essential. That might be a coincedence, but it might also indicate that movement is still problematic. So that makes us feel uncertain about the future of VR. Perhaps the issue is fixed, and VR becomes as essential to gaming as the mouse, or as color is for movies. Perhaps VR will create entirely new genres of games, causing regular gaming and VR gaming to coexist for a long time, like flight simulator games that require flightsticks. Or last and least, VR is mostly a gimmick that will decline in the future, like 3D movies or the Kinect. We'll see! We'd love to have your opinion. Bedankt voor het lezen :D Reddit // Twitter // YouTube // Website // Discord


[ 2019-11-22 17:55:20 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6089 ]

4.19$ (40%)
12.42$ (17%)
9.95$ (75%)
4.12$ (17%)
21.99$ (12%)
14.00$ (64%)
6.22$ (79%)
3.90$ (87%)
12.42$ (17%)
8.39$ (16%)
21.24$ (15%)
10.68$ (69%)
16.79$ (16%)
20.74$ (17%)
25.19$ (16%)
15.90$ (20%)
8.49$ (15%)
13.99$ (30%)
5.00$ (80%)
18.74$ (25%)
16.59$ (17%)
15.00$ (75%)
8.39$ (16%)
25.49$ (15%)
20.00$ (50%)
4.12$ (17%)
2.34$ (61%)
8.39$ (16%)
37.29$ (25%)
8.25$ (17%)
GAMERSGATE

[ 3241 ]

6.38$ (57%)
2.75$ (45%)
6.75$ (55%)
12.0$ (70%)
0.75$ (85%)
1.72$ (87%)
3.4$ (57%)
6.0$ (60%)
3.17$ (89%)
5.1$ (66%)
1.69$ (79%)
15.99$ (20%)
4.0$ (80%)
0.85$ (83%)
4.4$ (82%)
1.2$ (85%)
3.48$ (83%)
8.0$ (60%)
24.0$ (60%)
8.0$ (80%)
0.87$ (71%)
4.25$ (79%)
10.2$ (66%)
19.99$ (20%)
30.0$ (50%)
32.49$ (35%)
3.28$ (84%)
5.0$ (80%)
0.88$ (91%)
1.28$ (91%)

FANATICAL BUNDLES

Time left:

7 days, 15 hours, 0 minutes


Time left:

13 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

10 days, 15 hours, 0 minutes


Time left:

35 days, 15 hours, 0 minutes


Time left:

15 days, 15 hours, 0 minutes


Time left:

7 days, 15 hours, 0 minutes


Time left:

42 days, 15 hours, 0 minutes


Time left:

31 days, 15 hours, 0 minutes


Time left:

28 days, 15 hours, 0 minutes


Time left:

36 days, 15 hours, 0 minutes


Time left:

38 days, 15 hours, 0 minutes


HUMBLE BUNDLES

Time left:

2 days, 9 hours, 0 minutes


Time left:

16 days, 9 hours, 0 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE