'Weltenbume' by JoeMan
The Colony Survival Steam Workshop has been available for one full week now! It has already proven highly useful. The most popular mod is Pandaros Settlers Mod, which has received over two thousand subscribers. In total, there are now more than two dozen different mods available.
Apart from the mods, its also possible to share worlds via the Workshop. Only 7 have been uploaded yet, but theyre very impressive. This blog uses screenshots from JoeMans Weltenbume savegame, which contains three huge custom trees that contain all the requirements for starting a colony, like ores and water. But the Workshop also contains Pathros by PatateNouille, the castle visible in the background of the main menu. Last but not least, there is an insane world uploaded by Bog, which contains a colony with 50,000 colonists. Zun has regularly used that world to test performance optimizations :)
Technically, the release of 0.7.1 was the release of 0.7.1.7. Were now at 0.7.1.10. In the weekend, we were on standby and continuously monitoring reactions to see if there were any significant problems that required a hotfix. There were, so Zun released 0.7.1.8 on Sunday.
To compensate for the busy weekend, we mostly took Monday off. Wednesday we released a bigger patch with a bunch of small changes. Co-op worlds started from a workshop were marked wrong, and thats fixed now. Translations were updated, a problem that caused freezing was solved, just like another problem that caused some glitching terrain.
Yesterday, 0.7.1.10 was released, which should fix a problem with mods on Ubuntu, and which refactors torch lighting a bit. It shouldnt make a visible difference, but if it does, please notify us!
0.7.1 did exactly what the plan published a couple of months ago promised. We've discussed our future plans some more, but our 'mental roadmap' hasn't changed significantly, so the linked blog is still accurate and relevant. The plans can still change though, so if you really like/dislike a certain feature in the list, let us know your opinion! And if you want your world to be featured in a future Friday Blog, upload it to the Steam Workshop :)
Bedankt voor het lezen!
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[ 2019-12-13 16:15:59 CET ] [ Original post ]
- Linux 32-bit [97.57 M]
- Linux 64-bit [96.17 M]
- Multiplayer support: play with friends and strangers!
- Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
- Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
- Support for textures and language packs created by players
- Dynamic lighting and eye adaptation
- Voice your suggestions and be part of the development of Colony Survival!
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000. 1280x720 display
- Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
- OS: Ubuntu 12.04+. SteamOS+; 64-bit
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
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