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Friday Blog 141 - Corona Incoming


Last week's blog again generated quite a lot of feedback! We've read a lot of useful suggestions. Thanks everybody for the continued support! Sadly, we didnt make much progress on statistics this week. On the weekend, Zun got an idea about Unitys Burst Compiler, and he spent much of the week trying to get it to work. The image below is a screenshot of that little project. Like Zun, Ive been working on a little voxel project. Its teaching me a lot about Unity and programming! Heres a GIF of the project.

Corona & the Netherlands


Last Sunday, I was driving in a rented van listening to the radio - something I seldom do. The news came on and it reported about Corona in Northern Italy and a rapidly rising number of infections. We had seen pretty terrifying videos from China, but China is far away. Northern Italy is only 11 hours of driving removed from us here in the Netherlands. I got a bit concerned. In the following days, reports of Corona infections came closer and closer to home - soon arriving in German regions close to the Dutch border. Last weekend, people in the south of the Netherlands have been celebrating carnaval, and there were stories of Corona-infected Germans participating there. Yesterday evening, officials confirmed the news: a Dutch person has been infected in the south of the Netherlands. He and everyone who he has been in contact with will be isolated. That might be the end of Corona in the Netherlands, but it seems unlikely. The amount of infections outside of China is growing exponentially, and a handful of people have quickly spread the disease to many hundreds in countries like Italy. That first Dutch carrier has probably already infected others - who have also infected others. Which means that right now, we might be on the precipice of a massive wave of Corona in the Netherlands. But there are a lot of unknowns in regards to Corona. Whats the exact mortality rate? Do only people with severely weakened immune systems die, or is it capable of killing healthy and younger people as well? Are Western nations with modern healthcare systems able to nip this in the bud, or will this eventually infect a large part of the population? Relatively mild scenarios are possible, but more severe scenarios arent unrealistic either. [At this exact moment we learned about the second confirmed Corona infection in the Netherlands. Its separate from the person in the south of the Netherlands, its somebody who had also visited northern Italy, and its a person who lives in Amsterdam] Apart from the disease itself and its deadly consequences, theres another problem. Systems are being disrupted. Supermarkets already face shortages of products like disposable gloves, disinfectants and rice. One of the biggest Dutch online retailers has pulled its advertising and raised its prices, fearing disruptions in the supply line from China. And of course weve seen footage of deserted cities where everybody is forced to stay indoors.
So were a bit anxious about the near future. Should we stockpile food and other supplies - and if so, how much? Should we already try to self-isolate as much as possible? Theyre tough questions with unclear answers. Wed love to know how youre dealing with this problem! I hope you understand that this news has been a bit disruptive to our workflow. Bedankt voor het lezen! Reddit // Twitter // YouTube // Website // Discord


[ 2020-02-28 13:33:14 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6089 ]

15.99$ (20%)
4.95$ (67%)
4.95$ (67%)
6.66$ (81%)
32.95$ (18%)
22.99$ (8%)
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13.39$ (33%)
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12.74$ (15%)
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3.46$ (91%)
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[ 3241 ]

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24.0$ (60%)
53.99$ (10%)
17.99$ (40%)
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0.18$ (91%)
3.0$ (62%)
4.0$ (90%)
4.5$ (77%)
14.99$ (40%)
2.0$ (75%)
1.0$ (90%)
19.99$ (20%)
1.5$ (90%)
1.2$ (85%)
1.8$ (80%)
4.5$ (77%)
1.5$ (75%)
0.51$ (74%)
1.0$ (80%)
6.38$ (57%)
3.0$ (70%)
2.1$ (70%)
0.37$ (63%)
4.0$ (80%)

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