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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Colony Survival 

 

Developer

 Pipliz 

 

Publisher

 Pipliz 

 

Tags

 Indie 

 Strategy 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2017-06-16 

 

Steam

 19,99€ 15,49£ 19,99$ / 0 % 

 

News

 252 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 324 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/366090 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1424  

Average playtime (last 2 weeks)

 638 

Median playtime (forever)

 2201 

Median playtime (last 2 weeks)

 638 

Public Linux depots

 Linux 32-bit [97.57 M] 


 Linux 64-bit [96.17 M] 




LINUX STREAMERS (0)




Friday Blog 161 - Mini Blog



This morning started with a long call between me and Zun. He thought he had perhaps had a migraine attack in the middle of the night, and he had woken up pretty groggy. Then we talked about the progress of the week and what to write in the Friday Blog. At the end of the call, at the start of this afternoon I suddenly got a migraine attack. Luckily, these rarely last longer than 4-5 hours, so were still able to put out a Friday Blog on Friday - even if its Friday evening :) But this will be a short one.

[All changes concern the internal dev build and have not been released yet]

Zun has updated the version of Unity that Colony Survival runs on. We were still using Unity 2018, but weve now gone to Unity 2019. Thats the awesome thing about Unity - it makes it possible to actually skip 2020. This new version upgrades some post processing effects like Eye Adaptation and Anti-Aliasing. They also required some tweaking, so the game looks slightly different now. Better, IMHO! The screenshot above is made with the 2019 version.

Its not all sunshine and rainbows though. Unity 2019 doesn't support the Linux 32 bit version of the game, so itll be deprecated with the next update. Luckily, this affects only a very small percentage of our playerbase because the vast majority of Linux users are on 64 bit systems. Our stated minimum system requirements already recommended 64-bit Linux for years.

It has also caused issues with the torch shader for certain Mac configurations. Zun has found and implemented a workaround! Last but not least, he has also ported the features that used Rust to now use Unity Burst. It won't have a noticeable impact now, but it's a good starting point for future developments.

Thats it for today, enjoy your weekend, dont get COVID and certainly dont spread it :)

Bedankt voor het lezen!

Reddit // Twitter // YouTube // Website // Discord


[ 2020-07-17 19:53:22 CET ] [ Original post ]