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Friday Blog 167 - Individual Crafting Limits, Pathfinding and Roadmaps


Built by SlayerOfLight, available on the Workshop here [All changes mentioned in this blog concern the currently unreleased internal dev build] After adding pausing as a feature, weve granted another common community request this week: individual crafting limits! In 0.7.5, you will be able to create new limit groups. This is a custom set of crafting limits. They can be applied to individual job blocks. For example, you could have 10 anvils, 5 operating with the default crafting limits, 3 using a scheme focused on bronze arrows and 2 focused on crossbow bolts. This should give players some much-requested extra control over their crafters!
Zun has also been working on pathfinding this week. It has mainly been work focused on optimization, but he has some plans to make pathfinding more sensible! There are currently some limitations that cause suboptimal choices in certain situations - especially when the point to point distance is small but the actual path theyve got to take is long. We think this can be improved.

Roadmap


In the past months, plenty of people have asked us for our roadmap. Weve linked them to a handful of Friday Blogs, but had to admit that we lacked a clear, updated roadmap. Weve decided to make one, and well release it next week. Its going to be featured on the official website - which coincidentally already had a roadmap! Its over three years old, and very outdated. Before replacing it, wed like to discuss the old roadmap with you point by point.
Weve got trading, decent co-op features, builders, removers and Steam Workshop support now! Blueprint builders arent there yet, but were still strongly considering them. Colony vs colony combat is a lot more distant and uncertain, and anti-griefing measures are difficult to implement. Making an area ungriefable allows players to trap each other, which is not an improvement.
Pretty much all the things mentioned here have been implemented :) Just no animals (except for the chicken coop) and were still generating the world from a 2D height map.
As mentioned before: no animals, but there is Steam Workshop support! Many other things that werent on the roadmap have been implemented in the past three years, and new things have appeared in our list of future plans. Next week, a freshly updated roadmap will be presented! Bedankt voor het lezen :) Reddit // Twitter // YouTube // Website // Discord


[ 2020-08-28 12:38:07 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

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1.95$ (85%)
6.75$ (55%)
14.87$ (40%)
1.0$ (90%)
35.99$ (10%)
2.81$ (81%)
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35.99$ (28%)
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3.48$ (83%)
4.95$ (67%)
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0.9$ (77%)

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