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Friday Blog 209 - Iron Progress


All mentioned changes concern the internal, unreleased dev build Last Friday Blog mentioned the idea of outposts. This resulted in massive support: lots of you shared their enthusiasm! That was great to see, and it strengthens our dedication to this plan. Since then, progress has been good. In the image above, a trap can be seen. Traps were very much work-in-progress two weeks ago, and theyre a lot more finished in our current internal dev build. They are properly reloaded by special colonists, and there are now also variants of traps that can drop items on monsters that pass below them. Theyve also received their own, new 3D model. Were still planning to update it though. Zun is now working on a new effect: slowdown. Were planning to add traps that can drop caltrops, which would slow down monsters. This requires new info to be saved for each monster though. Were also planning to have other things that can affect monsters for a longer time, like poison. Properly saving these statuses for each and every monster and sending them to each connected player in multiplayer requires a minor technical overhaul, which is happening right now.
A trap from below The last two weeks also saw the addition of many new icons for 0.9.0-items, and 3D-models for new jobs. Weve also redone certain old icons that didnt fit the new style and standards. Here are two screenshots of some of the new content:

Another project was updating the spreadsheet calculator. Since 0.7.0, weve got an internal system that can print a spreadsheet with all kinds of data, especially data regarding the total labor cost of items. How many seconds of work are required to make an anvil and all of its ingredients? 0.9.0 adds some major new changes to this process. Some items cant simply be crafted by a colonist, and have to be purchased from the trader with currency. And the crafting time isnt static: it decreases when you use better tools. This makes calculating the total cost of a product significantly more complex. With the new spreadsheet calculator, we now have access to a lot of new data. Were going to use it to rebalance the costs of in-game items. Until now, it has been the result of guesswork. That has resulted in some weird things. The Golden Shield costs a lot of time to craft, but it can be sold for 250 coins. But the calculator concluded that the ingredients of the Golden Shield cost 230 coins already! All the work crafting the shield and its ingredients are better spent crafting linen, which can be sold for more coins with less work. Weird things like that will be fixed.
One of the results of the calculator. Spot the problems! Bedankt voor het lezen :D Reddit // Twitter // YouTube // Website // Discord


[ 2021-11-26 14:57:46 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6089 ]

8.25$ (17%)
6.66$ (81%)
8.17$ (73%)
0.89$ (70%)
0.90$ (91%)
2.00$ (80%)
0.88$ (56%)
16.24$ (35%)
3.00$ (80%)
1.72$ (78%)
9.00$ (80%)
21.06$ (65%)
2.84$ (72%)
12.74$ (15%)
7.35$ (8%)
32.19$ (8%)
25.99$ (35%)
7.14$ (71%)
8.10$ (73%)
5.72$ (81%)
2.07$ (79%)
11.04$ (15%)
16.79$ (16%)
1.00$ (90%)
4.90$ (88%)
21.06$ (47%)
2.40$ (80%)
16.57$ (17%)
16.99$ (15%)
4.20$ (79%)
GAMERSGATE

[ 3241 ]

3.75$ (85%)
1.0$ (80%)
16.74$ (52%)
18.69$ (40%)
0.45$ (85%)
4.5$ (85%)
18.0$ (55%)
3.4$ (83%)
7.65$ (74%)
4.0$ (50%)
14.99$ (25%)
13.39$ (33%)
0.87$ (91%)
9.6$ (84%)
8.1$ (73%)
20.0$ (50%)
1.5$ (85%)
1.19$ (40%)
3.75$ (62%)
11.99$ (20%)
4.95$ (67%)
2.5$ (75%)
7.7$ (78%)
5.4$ (73%)
4.35$ (78%)
0.45$ (85%)
9.9$ (67%)
8.99$ (55%)
11.04$ (45%)
16.0$ (60%)

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