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Update 0.12.0 Has Been Released!


The newest update is available on Steam right now! Its fully compatible with your pre-existing 0.9/0.10/0.11 worlds. https://www.youtube.com/watch?v=1zdFjAWNUDw Watch the release trailer here! Update 0.12.0 has a strong focus on the early game. From the very beginning, a mill is available to the player. The mill does not need colonists and can craft items 24/7. It can produce some fundamental early game items like beds and torches, and a handful of building blocks and roofs. It changes the start of the game quite significantly. Theres more to do for the player. Personally cutting down trees is more rewarding now. Players can also generate meals by removing naturally occurring berry bushes and putting the results into the mill.
The mill does need time to do its crafting, and results are not automatically deposited in the stockpile. Players have to walk to the mill and choose whether to deposit the results in their personal hotbar or in the communal stockpile. Mills are limited to only one per colony or outpost. These drawbacks make the mill fairly balanced. Its a great boost at the start, but as your colony grows it becomes more convenient to let colonists produce these recipes.
From a technical perspective, the mill is quite revolutionary for Colony Survival. It is currently the biggest object in the game, and it has actual moving parts. We had to develop some new systems to accommodate this, and we hope to use those systems for future additions. To make placing the mill more predictable for players, a greenish variant of the mill is shown where the player is aiming with the mill equipped. This new system is reused for a bunch of other objects too.
A small change with big consequences concerns the roofs. They were added a couple of updates ago and many people have used them, but they had a problem. When you place a diagonal roof on the front of a building, the roof-block becomes part of the facade of the building. But it does not adapt to the specific type of blocks in that facade. We chose some default cobblestone and planks textures for these facade-roofs, but in many builds, that didnt match what people were actually using. It looked pretty wonky. Zun has built a new system that allows roof blocks in facades to automatically adapt to the block theyre resting on. It makes roofs look a lot better! The existing tiled roofs were only available when you had progressed quite a bit into the tech tree. We made new roof types that can be made with the mill at the start of the game: wooden roofs and straw roofs. Of course, they also use the auto-adaptation system.
Roof awkwardly connecting to blocks in 0.11
Straw roof smoothly connecting to blocks in 0.12 For a long time, weve had quarter blocks in the game. Players could use these to build stairs. They were available in multiple colors, but they were untextured, and we have gotten quite some complaints about that. Zun could easily apply the auto-adaptation system to these quarter blocks, so weve added a new type of them: dynamic quarter blocks. They are automatically textured in the style of the block theyre resting on. And to make them even more dynamic, they can also be placed vertically! They also reuse a system from the crown moulding. Wherever two quarterblocks meet in a corner, they actually connect to form a unique shape. It opens up a lot of decorative possibilities.
In 0.11, farms could not have too big of a height difference between the highest and lowest part of the field. This has changed pretty radically. Farms on steep hills are now a possibility!
Last but not least: by popular request, weve reintroduced coated planks! Heel veel plezier met de update :D Reddit // Twitter // YouTube // Website // Discord


[ 2024-11-27 09:16:21 CET ] [ Original post ]

Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 259
🎹🖱️Keyboard + Mouse
Very Positive (7274 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
GAMEBILLET

[ 6085 ]

11.24$ (25%)
11.99$ (52%)
0.79$ (92%)
7.49$ (25%)
8.39$ (16%)
13.32$ (78%)
3.75$ (75%)
13.34$ (33%)
14.87$ (40%)
32.95$ (18%)
0.32$ (92%)
2.34$ (61%)
39.49$ (21%)
11.99$ (25%)
13.49$ (25%)
2.64$ (82%)
25.99$ (35%)
16.79$ (16%)
8.79$ (12%)
6.55$ (18%)
2.00$ (90%)
16.57$ (17%)
6.77$ (15%)
6.79$ (15%)
5.00$ (75%)
8.39$ (16%)
12.44$ (17%)
2.10$ (92%)
6.09$ (70%)
33.59$ (16%)
GAMERSGATE

[ 3241 ]

3.75$ (75%)
2.25$ (85%)
4.5$ (77%)
7.83$ (74%)
0.75$ (85%)
0.75$ (85%)
16.74$ (33%)
3.75$ (75%)
7.5$ (75%)
2.4$ (80%)
2.04$ (83%)
4.8$ (76%)
0.68$ (83%)
5.63$ (81%)
24.49$ (30%)
5.22$ (87%)
42.07$ (23%)
4.95$ (67%)
10.43$ (48%)
2.0$ (80%)
13.49$ (10%)
3.0$ (80%)
10.03$ (67%)
4.4$ (78%)
2.1$ (70%)
1.5$ (90%)
3.28$ (84%)
11.43$ (43%)
3.75$ (81%)
6.0$ (70%)

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