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Colony Survival
Pipliz Developer
Pipliz Publisher
2017-06-16 Release
Game News Posts: 264
🎹🖱️Keyboard + Mouse
Very Positive (7645 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux 32-bit [97.57 M]
  • Linux 64-bit [96.17 M]
Friday Blog 256 - 0.14.0 is Live Right Now! Off the Grid, on the Path


The newest update is live right now and contains a massive overhaul of NPC movement and pathfinding. In all previous versions, NPCs were rigidly constrained to the voxel grid. They could only move in straight lines to the blocks directly next to theirs. 0.14.0 changes that. NPCs are now able to move diagonally! This is true for both colonists and monsters. Before 0.14.0, NPCs didnt really care where they walked. Grass or an actual floor, dry land or water - they were equally quick on all terrains, and had zero preferences. This has changed too! All NPCs now strive to avoid water. Colonists prefer walking on proper paths and get a minor speed boost there, while they are slightly slower on blocks like grass and sand.
Monsters cant open doors anymore - but have learned to destroy them. They have a bit of a dislike for doing that, making colonists behind doors safer in a lot of situations. But block the path towards the banner with a door, and theyll have no problem smashing them to pieces! Previously, colonists could walk through beds without a problem - that prevented a lot of pathfinding issues. Beds are not total blockers in 0.14.0, but they do slow down colonist movement quite dramatically. Bed seas are not an optimal solution anymore! Apart from those major changes to pathfinding and movement, there are some smaller changes. The old quarterblocks can now be placed with the same system as the newer dynamic quarterblocks, allowing for example vertical placement on walls. Other dynamic blocks that adjust their shape based on context, like rails, torches and street lanterns, will now show a green placement preview, like static objects had been doing for a while.
There is a pretty long list of minor fixes and changes. Some destruction particles have been adjusted, some text issues have been improved, a ragdoll bug was patched. For the full list, see the in-game changelog! If you encounter any issues, or would otherwise like to share your opinion, please let us know! Were very active on Discord and will certainly monitor the Steam comments on this blog. Veel plezier met update 0.14.0!
Reddit // Twitter // YouTube // Website // Discord


[ 2025-05-23 11:03:01 CET ] [ Original post ]

Build your own village, castle or city and populate it with colonists! Let guards, farmers, miners, foresters, bakers, smelters and artisans work for you. After the sun has set, most colonists will go to bed, but the enemy awakens. A horde of monsters will assault your colony and try to slaughter you and your villagers. Defend your colony with walls, moats and guards!
  • Multiplayer support: play with friends and strangers!
  • Advanced pathfinding: colonists and zombies will find their way in the world you've build. They will dynamically navigate stairs, bridges and tunnels.
  • Explore a world with realistically placed biomes. A giant jungle in the center of the world, surrounded by savannas, deserts and temperate biomes. Two polar regions in the far north and south.
  • Support for textures and language packs created by players
  • Dynamic lighting and eye adaptation
  • Voice your suggestions and be part of the development of Colony Survival!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000. 1280x720 display
  • Storage: 300 MB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+; 64-bit
  • Processor: Intel i5-2300 (2.8 GHz quad core) or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750 or equivalent. 1920x1080 display. supporting openGL 4.2+Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Work in progress: new features may raise the bar. optimizations may lower the bar

GAMEBILLET

[ 6245 ]

8.85$ (11%)
4.95$ (17%)
41.47$ (17%)
26.65$ (11%)
8.78$ (12%)
4.95$ (17%)
41.47$ (17%)
12.42$ (17%)
3.93$ (21%)
24.87$ (17%)
33.17$ (17%)
26.65$ (11%)
24.87$ (17%)
41.47$ (17%)
13.34$ (11%)
12.42$ (17%)
4.95$ (17%)
12.59$ (16%)
16.97$ (15%)
17.59$ (12%)
29.90$ (25%)
5.03$ (16%)
12.42$ (17%)
8.39$ (16%)
12.42$ (17%)
16.57$ (17%)
49.77$ (17%)
16.79$ (16%)
17.19$ (14%)
24.87$ (17%)
GAMERSGATE

[ 2274 ]

2.25$ (89%)
0.6$ (91%)
0.51$ (91%)
0.85$ (91%)
11.48$ (62%)
2.55$ (91%)
1.8$ (77%)
2.13$ (79%)
3.0$ (90%)
17.0$ (66%)
3.4$ (91%)
1.5$ (70%)
2.55$ (79%)
0.42$ (79%)
17.5$ (50%)
2.55$ (91%)
4.67$ (53%)
30.0$ (50%)
3.0$ (50%)
6.38$ (57%)
1.7$ (91%)
3.4$ (91%)
8.49$ (58%)
0.85$ (91%)
3.57$ (70%)
7.73$ (45%)
12.0$ (60%)
8.5$ (83%)
0.43$ (91%)
1.5$ (75%)
MacGamestore

[ 1878 ]

27.49$ (8%)
2.99$ (70%)
1.99$ (60%)
1.19$ (88%)
1.19$ (76%)
3.99$ (73%)
1.49$ (85%)
1.09$ (93%)
1.10$ (93%)
12.39$ (50%)
15.99$ (20%)
1.99$ (85%)
53.99$ (10%)
1.99$ (89%)
1.19$ (80%)
1.99$ (85%)
1.99$ (90%)
42.49$ (15%)
1.99$ (80%)
3.99$ (80%)
2.48$ (50%)
67.19$ (16%)
12.29$ (51%)
1.24$ (75%)
49.99$ (17%)
11.49$ (71%)
1.09$ (82%)
25.99$ (13%)
51.49$ (26%)
1.10$ (84%)

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