Hello everyone!
After a super long hiatus, I'm finally back with a new game! Jinga Online will be available by the end of November, but until then there are screenshots, a trailer, and even a pre-release demo, check it out!
In short, it's a hand-physics implementation of the popular party game, with single and online multiplayer with up to 6 players, multiple distinct environments, and a light unlock-system for cosmetic items to keep you engaged!
Even though Jenga is super fun, the videogame versions of it are either painfully clunky or just straight up not implementing the ruleset at all(which is a shame as Jenga is a really well-balanced game(no pun intended, I swear!)), so almost 4 years ago I made a prototype in a few days, one thing led to another and here we are. :)
[previewyoutube=JKH7-d6hQP8;full][/previewyoutube]
Phew, it's been a while! Added
- Freehand platform drawing(as opposed to the old point-to-point method)
- Linux support(tested on Ubuntu 16.04 and 16.10, if you experience any problems please let me know)
- Korean and Hungarian language support
- New post effects
Changed
- Upgraded to Unity 5.5(from 4.6)
- Colors have a lot more depth now
- Tutorials have been simplified
- Options menu have been simplified(since the effects are way less taxing)
- Tweaked some of the levels
- UI bugfixes
- Post effect optimization(up to 7 times faster than before)
- various small changes
Phew, it's been a while! Added
- Freehand platform drawing(as opposed to the old point-to-point method)
- Linux support(tested on Ubuntu 16.04 and 16.10, if you experience any problems please let me know)
- Korean and Hungarian language support
- New post effects
Changed
- Upgraded to Unity 5.5(from 4.6)
- Colors have a lot more depth now
- Tutorials have been simplified
- Options menu have been simplified(since the effects are way less taxing)
- Tweaked some of the levels
- UI bugfixes
- Post effect optimization(up to 7 times faster than before)
- various small changes
Dear Potion Maker!
I'm glad to announce that finally you can get your long awaited Achievements, Trading Cards along with some performance improvements(mostly addressing low-end systems, post effects can eat those tiny Intel GPUs pretty quickly). Also some other changes have been made:
- Removed Exit to Desktop button from the ingame menu
- Added Go Back to Level Selector button to the ingame menu
- Added the ability to scroll with arrows or WS(you can still use the scroll wheel of course)
- Fixed some level designing issues
- Fixed a rare sound glitch
- Improved bloom performance
Dear Potion Maker!
I'm glad to announce that finally you can get your long awaited Achievements, Trading Cards along with some performance improvements(mostly addressing low-end systems, post effects can eat those tiny Intel GPUs pretty quickly). Also some other changes have been made:
- Removed Exit to Desktop button from the ingame menu
- Added Go Back to Level Selector button to the ingame menu
- Added the ability to scroll with arrows or W\S(you can still use the scroll wheel of course)
- Fixed some level designing issues
- Fixed a rare sound glitch
- Improved bloom performance
Bloop Reloaded
2SD
KISS ltd
2015-02-06
Indie Simulation Singleplayer
FREEGame News Posts 5
🎹🖱️Keyboard + Mouse
Mixed
(348 reviews)
https://store.steampowered.com/app/315060 
The Game includes VR Support
Bloop Reloaded Linux Depot [336.07 M]
Your favourite chemistry potions puzzler is back in Bloop Reloaded and ready to test the brain cells like never before. Make sure you save as much of the potions as possible. How you do it is up to you!
Features
- 27 Levels
- Build Paths and guide your potions to safety.
- Use environmental physics to your advantage.
- There is no one correct solution, just the limits of your creative mind!
- See what happens when you mix potions.
- Create your own levels
- OS: Ubuntu or similar
- Processor: C2D E4500 / Athlon64 X2 5400+Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: HD 5470 / GT 210
- Storage: 300 MB available spaceAdditional Notes: Mouse is not required but recommended for best experience
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