I have exciting news! My newest game is out today! For those that enjoy the small arcade style games I create, Poosh XL should fit right in to your collection, check it out below, its currently 40% off for release week. I hope you'll give it a shot and have some fun with it. Thanks for the support all these years. I really appreciate it. -Adamvision https://store.steampowered.com/app/2055910/Poosh_XL/
Hey everyone! I have a new game coming out soon (Poosh XL - Wishlist here) so I wanted to dip back into some of my other games and fix issues and make some improvements like usual. -Updated to a newer Unity Engine version -Fixed all reported bugs -Adjusted some particle effects to be less performance draining and added a few new ones -Implemented a brand new internal leaderboards menu that shows you and the 9 nearest scores without leaving the game window. I also kept a button that links to Steam overlay full leaderboards externally. -Updated the Adamvision logo splash, no more bright white screen, this is the future. -Ensured compatibility on Steam Deck, tested and confirmed working great. Hopefully it gets Steam Deck Verified :) I hope you continue to enjoy my games, and please check out Poosh XL. Thanks for the continued support. -adamvision https://store.steampowered.com/app/2055910/Poosh_XL/
My newest arcade game Poosh XL is coming very soon! Make sure to Wishlist it if you want to be notified when it releases.
https://store.steampowered.com/app/2055910/Poosh_XL/
Thanks as always for the support, I really hope you all will enjoy this one too!
-Updated the Adamvision Studios logo to the newer version -Updated the Twitter account the @theadamvision -Added ability to hold 'Start' or 'Space' for 15 seconds in the main menu to be given 2700 points to spend on unlocking all planets for free and skip tutorial Thanks for all the support over the years! Adamvision Twitter || Twitch
A new challenge awaits you in the brand new game changing Infinite Mode! Improved graphics, better balance, and many more additions and changes. Check out Ding Dong XL V7 now!
Patch Notes: (additional leader boards + online for switch)
- New Infinite play mode added
- New Unlock-able Space Rocks skin
- Bonus Points power-up is now worth 5 Points
- Added Bit Blaster, Orbt, and Diamo songs for each of the special characters
- When you're stationary with a time slow power-up, the growth of the ball will stop completely
- Early button presses after death will not be erroneously detected
- Power-up timers correctly reset when dying and restarting they now also disappear upon death
- Pink enemy now correctly has it's trail fade in/out with the rest of the enemy
- Modified and added some little secrets here and there
- Re-balanced some late game elements to ensure there are always viable paths to take and made 250+ not dependent on power-ups
- Player can now remain idle slightly longer before exploding
Don't forget to also add Super Bit Blaster XL to your Steam Wishlist!
https://store.steampowered.com/app/865040/Super_Bit_Blaster_XL/
Patch Notes:
-Resolved an issue where some high scores weren't posting correctly -Resolved minor issue where several menu sounds weren't activating correctly -Powerups now collide with enemies and explode instead of overlapping -Changed a number of buttons in various languages thanks to community feedback -Resolved proper icon in game and on Steam -New double check in place to grab achievements that didn't properly activate. -Resolved GFX issue with Unity and Some Linux systems not properly operating. Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Reviews and let others know to check them out, this is incredibly helpful for us small developers to get discovered by more players. :) Adam Nickerson Follow Nickervision Studios on Steam Join the Discord
Patch Notes:
-Added two powerups to be activated upon collision. They are a distinct white and look different than all the planets. One is marked with a '+' sign and will award the player and extra three points. The other is marked with an atomic sign and will send a shockwave clearing the screen of obstacles briefly. These are ideas incorporated into my other games and I felt they could add a little variety here and work well without changing up too much of the gameplay. -Resolved several reported minor graphical glitches with two planets. -Resolved a rare movement bug in the menus. I have also created a separate branch on Steam for players that have issues or don't like the changes made, so they can still access V6a through the BETA menu in the Steam Client. Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Reviews and let others know to check them out, this is incredibly helpful for us small developers to get discovered by more players. :) Adam Nickerson Follow Nickervision Studios on Steam Join the Discord
My latest arcade score chaser is now available on Steam. Ding Dong XL is a one button game that requires to you push the button everytime you want your character to move from top to bottom, you must time your moves to avoid enemies and collect powerups while surviving as long as possible. If you liked my other one button games you will probably get a kick out of this.
If you enjoy the game, please make sure to leave a brief Steam Review.
Thank you all for the continued support, it greatly helps in my development of Super Bit Blaster XL
Adam Nickerson
Follow Nickervision Studios on Steam
https://store.steampowered.com/app/862570/
Orbt XL - V6
- Resolved some issues with Vibrations, and the Vibrate button correctly working.
- Resolved some issues with the Video Resolution menu where the player would have to sometimes hit the left or right a number of times to get the next value.
- Resolved an issue with the leader boards.
- Mac Version should now always properly open in the Full screen with no Menu Bar below by default.
- The Music should now be loop-able with no breaks.
- Resolved some graphical glitches related to Ultra-wide monitors.
- Modified the Thanks system to display all my games on Steam as well as be more streamlined and take up less space. (thanks)
- Screen shake issues have been resolved on screens that aren't 60 HZ
- The pause menu now slows music down gradually, as well as when resuming there is a minor delay as the music and game play speeds back up, allowing you a moment to remember where you were.
- Reworked my saving data system to use less resources as well as hiding the frame rate hitch with a brief full screen loading transition.
- Resolved a few problems related to screen refresh rate and delta time incorrectly displaying objects as a result.
- Modified some Dpad and joystick sensitivity to try and help those with bad joysticks getting the always down problem.
- Upgraded engine to Latest Unity Version
- Slightly modified some GFX here and there to be improved and more efficient.
Please also consider taking a look at my upcoming minimalist series of games and add them to your wishlist if you're interested
Bing Bong XL Pivot XL Righty Tighty XL http://store.steampowered.com/app/840930/Bing_Bong_XL/ http://store.steampowered.com/app/843440/Pivot_XL/ http://store.steampowered.com/app/843430/Righty_Tighty_XL/
Orbt XL - V6 BETA
To try out the BETA version;
--> Right click the game in the library tab --> Click Properties --> Click the BETAS tab --> From the Drop down box select "betav6" --> Click close The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method to turn it off. The BETA version includes some upcoming fixes, changes and additions such as; --> Bug fixes, improvements for monitors over 60hz and ultrawides, fixed some leader board issues and some other things that will be detailed in the patch notes. Adam Nickerson Follow Nickervision Studios on Steam
Please consider taking a look at my upcoming minimalist series of games and add them to your wishlist if you're interested
Bing Bong XL Pivot XL Righty Tighty XL http://store.steampowered.com/app/840930/Bing_Bong_XL/ http://store.steampowered.com/app/843440/Pivot_XL/ http://store.steampowered.com/app/843430/Righty_Tighty_XL/
Orbt XL - V5a
- Small Bug Fixes / tweaks with GFX & menu
- Fixed Diamo Character unlock getting stuck, I accidentally had a 22 instead of a 23 somewhere. Whoops!
- Resolve Game center opening every single launch on OSX (yikes, sorry)
Orbt XL - V5a
- Small Bug Fixes / tweaks with GFX & menu
- Fixed Diamo Character unlock getting stuck, I accidentally had a 22 instead of a 23 somewhere. Whoops!
- Resolve Game center opening every single launch on OSX (yikes, sorry)
Diamo XL is now available on Steam for PC, Mac, Linux.
Survive the constant onslaught of obstacles by moving your character to all five zones within the Diamond. Collect points before the enemies smash them and keep moving to keep your multiplier high. Fill in the four triangles to complete the Diamond and get bonus points.
This is an 'XL' version of my unreleased mobile game 'Diamo'. I have added/changed a variety of things to make it more suitable for the Steam platform. I have been learning to make games in my free time and love making small-yet-solid arcade games with simple mechanics. Please expect 'Diamo XL' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a handful of alternate player characters.
Thanks to the unexpected success of my previous Steam games Bit Blaster XL and Orbt XL I have been able to spend a lot more time learning more about game development and intend to release more bite sized arcade games like this as I also start to develop bigger and better projects. I really appreciate all the feedback and support the community has given me.
Thank you to everyone for the support of my small games, it has been life changing. Also PLEASE if you enjoyed Diamo XL make sure to leave a brief Steam review for it if you can, as I have found it to be one of the most important tools for getting others to notice my games.
Thanks for the support!
Adam Nickerson
Nickervision Studios
Follow me on Twitter
http://store.steampowered.com/app/715010/Diamo_XL/
http://store.steampowered.com/app/433950/Bit_Blaster_XL/
http://store.steampowered.com/app/615610/Orbt_XL/
Diamo XL is now available on Steam for PC, Mac, Linux.
Survive the constant onslaught of obstacles by moving your character to all five zones within the Diamond. Collect points before the enemies smash them and keep moving to keep your multiplier high. Fill in the four triangles to complete the Diamond and get bonus points.
This is an 'XL' version of my unreleased mobile game 'Diamo'. I have added/changed a variety of things to make it more suitable for the Steam platform. I have been learning to make games in my free time and love making small-yet-solid arcade games with simple mechanics. Please expect 'Diamo XL' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a handful of alternate player characters.
Thanks to the unexpected success of my previous Steam games Bit Blaster XL and Orbt XL I have been able to spend a lot more time learning more about game development and intend to release more bite sized arcade games like this as I also start to develop bigger and better projects. I really appreciate all the feedback and support the community has given me.
Thank you to everyone for the support of my small games, it has been life changing. Also PLEASE if you enjoyed Diamo XL make sure to leave a brief Steam review for it if you can, as I have found it to be one of the most important tools for getting others to notice my games.
Thanks for the support!
Adam Nickerson
Follow Nickervision Studios on Steam
http://store.steampowered.com/app/715010/Diamo_XL/
http://store.steampowered.com/app/433950/Bit_Blaster_XL/
http://store.steampowered.com/app/615610/Orbt_XL/
Orbt XL - V5
- Added a new skin to unlock (a reference to my upcoming game Diamo XL)
- Added new and improved GFX and Effects throughout.
- Added Re-Translations for German and Korean
- Resolved various particles not displaying correctly
- Resolved some timing issues related to screens above 60hz
- Updated thanks page GFX and added Diamo XL to buttons.
- Resolved issue where Doge Planet would not correctly appear the first time you used it.
- Added extra protections to avoid black hole not spawning in the correct location.
- Resolved Linux Full screen Input problem.
- Resolved issues where some achievements can get stuck
- Upgraded engine to Latest Unity Version
Orbt XL - V5
- Added a new skin to unlock (a reference to my upcoming game Diamo XL)
- Added new and improved GFX and Effects throughout.
- Added Re-Translations for German and Korean
- Resolved various particles not displaying correctly
- Resolved some timing issues related to screens above 60hz
- Updated thanks page GFX and added Diamo XL to buttons.
- Resolved issue where Doge Planet would not correctly appear the first time you used it.
- Added extra protections to avoid black hole not spawning in the correct location.
- Resolved Linux Full screen Input problem.
- Resolved issues where some achievements can get stuck
- Upgraded engine to Latest Unity Version
Orbt XL - V5 BETA
To try out the BETA version;
--> Right click the game in the library tab --> Click Properties --> Click the BETAS tab --> From the Drop down box select "beta_v5" --> Click close The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method to turn it off. The BETA version includes some upcoming fixes, changes and additions such as; --> New gfx and effects throughout, a new skin based on a character from my upcoming game Diamo XL (releasing on Steam Oct 13th) and plenty of small bug fixes. Adam Nickerson Nickervision Studios
Orbt XL - V5 BETA
To try out the BETA version;
--> Right click the game in the library tab --> Click Properties --> Click the BETAS tab --> From the Drop down box select "beta_v5" --> Click close The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method to turn it off. The BETA version includes some upcoming fixes, changes and additions such as; --> New gfx and effects throughout, a new skin based on a character from my upcoming game Diamo XL (releasing on Steam Oct 13th) and plenty of small bug fixes. Adam Nickerson Follow Nickervision Studios on Steam Also make sure to check out my upcoming game Diamo XL if you like this type of small arcade score chaser :) http://store.steampowered.com/app/715010/
orbt xl - V4
- Added several more silly skins to unlock.
- Added an option to the video menu that can toggle the spinning background stars for those that don’t like them.
- Modified Unity Splash Image to be correct.
- Finally decided on a new icon graphic to replace the temporary one I had to use.
orbt xl - V4
- Added several more silly skins to unlock.
- Added an option to the video menu that can toggle the spinning background stars for those that don’t like them.
- Modified Unity Splash Image to be correct.
- Finally decided on a new icon graphic to replace the temporary one I had to use.
orbt xl - V3
- Added a new planet “Plumbish”, which now also changes the look of the internal black hole. (also comes with an achievement, which I now know a lot of people don't like when you add achievements, so I will keep this in mind in the future)
- Improved in-game and store translations for Traditional Chinese, Simplified Chinese, Finnish, French, Japanese, Polish and Korean thanks to community help
- Spacebar can now be used in place of enter for navigating menus as well.
- Put more checks in place to ensure misclicks/button presses in menus don’t get accepted and cause undesirable effects.
- Added another check to ensure that buttons could not be resized accidentally by getting stuck in the on position.
- When starting a round, the spin will now begin at the rotation opposite to the last round played. (unless you just opened the game) This will hopefully help alleviate anyone's room spinning after playing too long :)
- Added the hidden ability to delete your best high score that is saved by pressing the “Delete” key and “Y” key at the same time when exiting the game and on the "Thanks" screen. (since with cloud save its a lot harder to clear your score if you for some reason need/want to). I will probably implement something better for this in the future.
- Added another check to hopefully curb some of the fake scores before they’re posted in the leaderboards.
- The blackhole enemy and change direction enemy now correctly activate the moment they hit the center blackhole, this should allow players better ability to anticipate and react to these enemies effects.
orbt xl - V3
- Added a new planet “Plumbish”, which now also changes the look of the internal black hole. (also comes with an achievement, which I now know a lot of people don't like when you add achievements, so I will keep this in mind in the future)
- Improved in-game and store translations for Traditional Chinese, Simplified Chinese, Finnish, French, Japanese, Polish and Korean thanks to community help
- Spacebar can now be used in place of enter for navigating menus as well.
- Put more checks in place to ensure misclicks/button presses in menus don’t get accepted and cause undesirable effects.
- Added another check to ensure that buttons could not be resized accidentally by getting stuck in the on position.
- When starting a round, the spin will now begin at the rotation opposite to the last round played. (unless you just opened the game) This will hopefully help alleviate anyone's room spinning after playing too long :)
- Added the hidden ability to delete your best high score that is saved by pressing the “Delete” key and “Y” key at the same time when exiting the game and on the "Thanks" screen. (since with cloud save its a lot harder to clear your score if you for some reason need/want to). I will probably implement something better for this in the future.
- Added another check to hopefully curb some of the fake scores before they’re posted in the leaderboards.
- The blackhole enemy and change direction enemy now correctly activate the moment they hit the center blackhole, this should allow players better ability to anticipate and react to these enemies effects.
To try out the BETA version;
--> Right click the game in the library tab --> Click Properties --> Click the BETAS tab --> From the Drop down box select "V3_beta" (requires no password) --> Click close The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method but reverse to opt back out of the BETA. The BETA version includes some upcoming fixes, changes and additions such as;
- Added a new planet “Plumbish”, which now also changes the look of the internal black hole. (also comes with an achievement)
- Improved translations for Traditional Chinese, Simplified Chinese, Finnish, French, Japanese, Polish and Korean **thanks to community help**
- Spacebar can now be used in place of enter for navigating menus as well.
- Put more checks in place to ensure misclicks/button presses in menus don’t get accepted and cause undesirable effects.
- Added another check to ensure that buttons could not be resized accidentally by getting stuck in the on position.
- When starting a round, the spin will now begin at the rotation opposite to the last round played. (unless you just opened the game) This will hopefully help alleviate anyone's room spinning after playing too long :)
- Added the hidden ability to delete your best high score that is saved by pressing the “Delete” key and “Y” key at the same time when exiting the game and on the "Thanks" screen. (since with cloud save its a lot harder to clear your score if you for some reason need to). I will probably implement something better for this in the future.
- Added another check to hopefully curb some of the fake scores before they’re posted in the leaderboards.
- The blackhole enemy and change direction enemy now correctly activate the moment they hit the center blackhole, this should allow players better ability to anticipate and react to these enemies effects.
orbt xl - V2
- Resolved the issue where sometimes a second planet would incorrectly appear. Also put in checks in case it happens again it can be resolved by going to main menu and starting a new round.
- Resolved problem where sometimes when clicking the retry button, the whole game would play that round slightly shifted off center.
- Fixed leader board not being clickable by mouse (It was a capital ‘B’ not a lowercase ‘b’ After all that, that’s all it was. Bloody hell.)
- Resolved (hopefully) the Resizing issues that occurred when some buttons were clicked in an unusual manner (which can be resolved with a restart of the game if it ever occurs again)
- Changed a number of in-game, store page, trailer, screenshot, and what felt like a billion other related graphics after a complaint that my graphics were too similar.
- New Achievement related to near misses :)
- Fixed some translation in game and all over store page, thanks to community contributors. Please don’t hesitate to contact me if you can improve translations for any language :)
orbt xl - V2
- Resolved the issue where sometimes a second planet would incorrectly appear. Also put in checks in case it happens again it can be resolved by going to main menu and starting a new round.
- Resolved problem where sometimes when clicking the retry button, the whole game would play that round slightly shifted off center.
- Fixed leader board not being clickable by mouse (It was a capital ‘B’ not a lowercase ‘b’ After all that, that’s all it was. Bloody hell.)
- Resolved (hopefully) the Resizing issues that occurred when some buttons were clicked in an unusual manner (which can be resolved with a restart of the game if it ever occurs again)
- Changed a number of in-game, store page, trailer, screenshot, and what felt like a billion other related graphics after a complaint that my graphics were too similar.
- New Achievement related to near misses :)
- Fixed some translation in game and all over store page, thanks to community contributors. Please don’t hesitate to contact me if you can improve translations for any language :)
orbt xl is now available on Steam for PC, Mac, Linux.
Stay in orbit while avoiding obstacles or being sucked into a black hole. Survive as long as you can while dodging and weaving between the various obstacles, the closer you orbit to the center; the faster you achieve points. The longer you last, the harder it gets. The simple one button controls either increases or decreases your orbit as you press it or don’t.
This is an 'XL' version of my mobile game 'orbt'. I have added/changed a variety of things to make it more suitable for the Steam platform. I have been learning to make games in my free time and love making small-yet-solid arcade games with simple mechanics. Please expect 'orbt xl' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a variety of cosmetic skins.
Thanks to the immense success of my first Steam game Bit Blaster XL I have been able to spend a lot more time lately learning more about game development and intend to release more bite sized arcade games like this as I also start to develop bigger and better projects. I really appreciate all the feedback and support the community has given me and I hope to see some of that same support for orbt xl and my future projects.
Thank you to everyone for the support and I really hope that you have some fun with orbt xl. Please, if you do, make sure to leave a brief review on Steam and share with family and friends, it makes a HUGE difference in getting the game out there and having people give it a shot.
Thanks for the support!
Adam Nickerson
Nickervision Studios
Follow me on Twitter
http://store.steampowered.com/app/615610
http://store.steampowered.com/app/433950
orbt xl is now available on Steam for PC, Mac, Linux. Stay in orbit while avoiding obstacles or being sucked into a black hole. Survive as long as you can while dodging and weaving between the various obstacles, the closer you orbit to the center; the faster you achieve points. The longer you last, the harder it gets. The simple one button controls either increases or decreases your orbit as you press it or don’t. This is an 'XL' version of my mobile game 'orbt'. I have added/changed a variety of things to make it more suitable for the Steam platform. I have been learning to make games in my free time and love making small-yet-solid arcade games with simple mechanics. Please expect 'orbt xl' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a variety of cosmetic skins. Thanks to the immense success of my first Steam game Bit Blaster XL I have been able to spend a lot more time lately learning more about game development and intend to release more bite sized arcade games like this as I also start to develop bigger and better projects. I really appreciate all the feedback and support the community has given me and I hope to see some of that same support for orbt xl and my future projects. Thank you to everyone for the support and I really hope that you have some fun with orbt xl. Please, if you do, make sure to leave a brief review on Steam and share with family and friends, it makes a HUGE difference in getting the game out there and having people give it a shot. Thanks for the support! Adam Nickerson Follow Nickervision Studios on Steam http://store.steampowered.com/app/615610 http://store.steampowered.com/app/433950
My new game orbt xl will be available April 21st 9AM (PST) for $0.99USD.
Thanks to everyone that has supported my other arcade score chaser Bit Blaster XL, it has helped me rearrange some things in my life to spend more time making games like this. I hope that if you enjoyed BBXL you will have some fun with orbt xl too.
My experience in the last year with BBXL has really helped me make orbt xl a much more solid package right out of the gate. Including a variety of features and improvements that you all encouraged me to add to Bit Blaster XL. While they are all small things like volume sliders, resolutions options, rebinding controls etc, they all make the end game experience a better value.
As with BBXL, expect orbt xl to be a bite sized experience great for playing a round here and there while in a queue or binge playing just one more round for hours.
Thanks so much for the support and look forward to much more from me this year as I have many more things to come now that I can devote more time to this. :)
Adam Nickerson
Nickervision Studios
Follow Me On Twitter
http://store.steampowered.com/app/615610/
http://store.steampowered.com/app/433950/
orbt xl
Nickervision Studios
Nickervision Studios
2017-04-21
Indie Casual Singleplayer
Game News Posts 28
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(3111 reviews)
http://www.adamvisionstudios.com
https://store.steampowered.com/app/615610 
The Game includes VR Support
orbt xl Linux Depot [307.8 M]orbt xl Linux 32 Depot [308.51 M]
|||||||||| DEVELOPERS NOTE ||||||||||
This is an 'XL' version of my mobile game 'orbt'. I have added/changed a variety of things to make it more suitable for the Steam platform. I have been learning to make games in my free time and love making small yet solid arcade games with simple mechanics. So please expect 'orbt xl' to be a small, re-playable score chaser game where the only basic goal is to constantly beat your previous score. I greatly appreciate feedback and will do my best to ensure support and love suggestions. Please contact me through Twitter, My Website, or the forums if you encounter something wrong with the game, something dishonest about the store page, or just want to say hello.Thank you for taking a moment to read this; I really hope you enjoy playing my game.
Adam Nickerson - Nickervision Studios
|||||||||| GAMEPLAY ||||||||||
Stay in orbit while avoiding obstacles or being sucked into a black hole. Survive as long as you can while dodging and weaving between the various obstacles, the closer you orbit to the center; the faster you achieve points. The longer you last, the harder it gets. Good Luck and have fun playing with gravity!|||||||||| CONTROLS ||||||||||
Simply pressing the orbt button allows your planet to move away from the black hole, not pressing the button forces your planet to be sucked towards the black hole.|| Left mouse button || or || Gamepad 'A' || or ||Keyboard Space||
|||||||||| FEATURES ||||||||||
- Easy to learn, simple one button controls
- An endless, fast paced and challenging arcade style game play that constantly gets harder
- Unlock 15 unique planet skins with in game points (cosmetic)
- 'Near Miss' system that awards extra points for close calls with obstacles.
- Steam Achievements, Leader board, and Trading cards! (with emoticons & profile wallpapers)
- Perfect for playing a round while in Queue for another game :)
- Clean and slick graphics inspired by one of my favorite YouTube channels "Kurzgesagt – In a Nutshell"
- In game translation available in 25 Languages (I did these painstakingly with Google Translate so please tell me if something isn't right)
- The in game audio/SFX was provided by my mouth making noises into a crumby consumer mic, and some royalty free SFX from FreeSFX.
- In game song is DJ Chacha - "Cover Trance"
- OS: Most 32-bit and 64-bit Linux OS
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB +
- Storage: 486 MB available space
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