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This update adds multiplayer support in a beta state. It's functional, but there are still a few things that I need to clean up.
To start a multiplayer game, make sure that you and your friends are in the game and past the starting scene (in the main room). For best results your friends' rooms should be cleared. Then, press the big green invite button next to the door:
This will open the Steam overlay with an invite dialog from which you can invite your friends. Your friends should receive an invite:
When they press the green button, they'll pop into your room and you can start building together. You can also load pre-existing layouts, although some may have minor glitches in your friends' games.
PLEASE NOTE that currently anyone connected to your game can clear the room.
In order to test multiplayer support, I added initial non-vr controls. They aren't great, but they are functional.
This update also includes improved support for importing models created with Google Blocks. Drop model.obj and materials.mtl into a named folder in the models folder and you'll be able to import it. I also added a slider that allows you to adjust the vertical alignment of a model to ensure it won't clip into a table when placed:
Lastly, I added two sizes for quarter circle tables:
There's some more content that I've been working on, but I've postponed it in the interest of releasing this update.
Change List:
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