





🌟 Special thanks to our amazing supporters:
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Our game will also take part in the festival! We are planning to stream our game on Sunday October 25. We will play the old demo version of the game, it will be fun! These days, I was just making a game for the competition and then I decided to refine it ... a little bit. Then I did not even think that I would seriously release it somewhere like in Steam. Come to support me, this is my first time trying to stream something on Steam. And, of course, I will answer your questions.
A few days ago a new feature appeared. It allows you to play games with local multiplayer over the network with friends. Now it is in beta mode, so to try it, you need to go to the beta version of Steam. You can read more about the new feature here. We tested how it works for our game "Where are my Internets?" And ... I have good news for you: the game really works in this mode! The three of us passed the game at an easy level. The bad news is that the system requirements of the new feature are not very encouraging. The players computer, which leads the game and invites other players, acts as a server. A weak computer here will not be able to support such a broadcast. Also, a friend who has weak Internet was not able to join, and this is another problem. Still, this new feature is quite resource intensive. Let's hope that when it leaves the beta mode, the problem will be fixed. However, it worth mentioning, that because the game itself not supports switching between players (only hot-seat mode) there is a problem that during the turn of any player, another player can click and accidentally take turn instead. The same thing happens if you play the game on one computer in hot-seat mode. However, this innovation is an emulation of it. This is a problem of the game itself, not a new Steam feature problem. Maybe we will fix this in the future. If anyone else tried to run our game in this beta mode - write in the comments. It is very interesting how this works for you. I'm not sure that this will work on all computers, but because it worked for us, it is very likely that others will succeed too!
Finally, players with these operating systems can also play this game. For testing and help in preparing for the release, I express special thanks - Dmitry (DeXP) - Oleg (lg.balukation) - Alexander (molcandr) - Nikita (Lekste) Also, some small but quite harmful bugs were fixed. Special thanks to Kot211, Dreik and Lucania, for their help in catching the bugs.
Finally, players with these operating systems can also play this game. For testing and help in preparing for the release, I express special thanks - Dmitry (DeXP) - Oleg (lg.balukation) - Alexander (molcandr) - Nikita (Lekste) Also, some small but quite harmful bugs were fixed. Special thanks to Kot211, Dreik and Lucania, for their help in catching the bugs.
At last, after two months, we can release the wonderful update!
We've got a lot of feedback on the game - thank you so much! Hence I figured out weak points of the game, and we tried hard to improve them and thus make the game more pleasant and interesting for you.
At last, after two months, we can release the wonderful update!
We've got a lot of feedback on the game - thank you so much! Hence I figured out weak points of the game, and we tried hard to improve them and thus make the game more pleasant and interesting for you.
Today, on December 16, 2016 a game was released in steam!
This is a first release in Steam for our team, and can be say, that it is our holiday. Many of us dreamed of it long time ago.
Please, don't hesitate to leave comments and information about bugs and errors, that may be you found in-game. Your opinion is very important for us, and we will continue fix bugs.
Thanks to all who followed the project who supported and believed in us! It is very nice that at last everything has turned out and a game is ready!
Today, on December 16, 2016 a game was released in steam!
This is a first release in Steam for our team, and can be say, that it is our holiday. Many of us dreamed of it long time ago.
Please, don't hesitate to leave comments and information about bugs and errors, that may be you found in-game. Your opinion is very important for us, and we will continue fix bugs.
Thanks to all who followed the project who supported and believed in us! It is very nice that at last everything has turned out and a game is ready!
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