Fort Triumph
Fort Triumph LTD Developer
Fort Triumph LTD Publisher
Q2 2018 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(700 reviews)
The Game includes VR Support
Public Linux Depots:- Fort Triumph Linux [1.28 G]
Minor Update - Prologue Tweaks, Overwatch UI and Debugging (0.7.5)Greetings, Warriors
Patch 0.7.5 is now live!
Following our launch on Thursday we've been getting tons of absolutely great feedback, we'd like to thank everyone who participated so far and invite more of you to join our community.
The patch includes several immediate changes:
UI
- Prioritized and implemented following your feedback - we added a UI indicator marking the tile in which your moving hero will suffer an enemy Overwatch Shot or Attack of Opportunity.

Prologue
- Prologue rebalancing - Tweaked prologue for better user experience and flow, tweaked encounters following player feedback and metrics.
- Prologue replenishment - in the main campaign, you can recruit new heroes on the world map. While the prologue does not take place on the map, we wanted to provide you with a similar way to keep the good fight going, and for now - restarting a prologue mission will revive all dead party members.
- Prologue fixes - Fixed several bugs in the final chamber of the prologue (Claude's room) where enemies had free turns and some tiles were broken.
- Object breaking visuals were added for some that were missing it.
- Object HP and hitboxes fixed where missing.
Bug Fixes
- Fixed overwatch overkill bug - when the first overwatch shot kills an enemy, the next one should now hold for further movement.
- Fixed Attack of Opportunity bug which triggered falsely on enemy movement into melee range. AoO now triggers properly on enemy movement FROM a tile adjacent to a melee hero to another adjacent tile or away from the melee hero.
Thank you for constantly communicating what you like best and what still needs work, and for all the great suggestions sent our way - we'll keep iterating and improving the game based on your input.
Onwards!
[ 2018-04-30 20:48:38 CET ] [ Original post ] Fort Triumph is a tactical RPG emphasizing the use of Environmental Interactions to create rich, challenging and rewarding tactical gameplay. In the game, you command a party of chosen heroes who set out to change the world, one quest at a time. On your path you will explore the world, discover ancient secrets, and face down any enemy who stand in your path to glory through turn based tactical combat.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Our game includes:
- Hardcore tactical turn-based gameplay - You lead a chosen party of heroes, each with a different set of abilities and a unique playstyle. Your party of heroes will face challenges and win missions by completing diverse objectives in tiled procedural maps.
- Fully Interactive environments at your disposal - push, topple, grapple, burn, freeze and crash your way through interactive levels that play into your tactics.
- Heroes evolving by learning new abilities from their class skilltree - As they gain experience, your heroes learn new skills and abilities, making them more versatile in combat. Since each hero is unique, the right combination of heroes in a party is crucial to victory and you will need to balance your heroes' strengths and weaknesses to bring out their full potential.
- Non-linear, contextually generated missions and quests - Fort Triumph features flexible campaigns with changing locations, events and quests influenced by the player’s choices. Missions are procedurally generated to ensure each battle is unique and calls for a new plan.
- Strategic gameplay and world map exploration - Fort Triumph is set in an original fantasy world, one being warped and changed by magical forces threatening to consume it. Between one battle and the next, you will explore and discover the world and learn its secrets.
Original music in the game created by Marco Valerio Antonini.MINIMAL SETUP- OS: Ubuntu 16.04+. SteamOS+ (64bit)
- Processor: Intel I3 4160 processor or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 630 or Equivalent
- Storage: 3 GB available space
RECOMMENDED SETUP- OS: Ubuntu 18.04+. SteamOS+ (64bit)
- Processor: Intel i7 4770 processor or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
- Storage: 3 GB available space
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