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Minor Update - Tutorial, Prologue, Autosaves and debugging (0.7.7)
This week's minor patch is about early game tweaks and QoL fixes based on community feedback. We've also been hard at work on the next major patch, but more on that coming later.
[ 2018-05-17 15:03:42 CET ] [ Original post ]
Greetings, Heroes!
This week's minor patch is about early game tweaks and QoL fixes based on community feedback. We've also been hard at work on the next major patch, but more on that coming later.
Early Game Changes
- Added a map to the prologue to hint at the main campaign earlier.
- Split last prologue mission to make the final encounter separate and restartable on its own.
- Changed tutorial and added explanations for Zone of Control and Attack of Opportunity.
- Added doors to the Arachnax encounter to prevent accidental pulling from the previous room.
QoL and Autosaves
- Added 'Brace/Overwatch all' button over the previous end turn button. Backspace is now mapped to brace/overwatch all instead of a regular end turn.
- Iterated autosave behaviour, there is now a single stable autosave slot.
- Added basic save game information (Date on world map, mission name in tactical missions).
- Added hit chance indication on enemy ranged attacks and overwatch.
Bug Fixes
- Fixed more Attack of Opportunity trigger bugs.
- Fixed a kick bug causing units to to 'get out of cover' before kicking, causing it to go in the wrong direction.
- Fixed another round of LoS issues and animation interactions, still some known issues to work on there.
- Fixed camera not moving to double clicked selected heroes.
- Improved some tooltips and ability descriptions.
- Fixed AI bug which caused some APs to remain unspent.
- Fixed continue button bug after finishing the campaign.
- Fixed shader issues and improved unit visuals.
- AI will now prefer using units not in melee control zones first.
- Fixed a bug which made chests disappear on the world map if selecting 'no, thanks'.
[ 2018-05-17 15:03:42 CET ] [ Original post ]
Fort Triumph
Fort Triumph LTD
Developer
Fort Triumph LTD
Publisher
Q2 2018
Release
GameBillet:
20.72 €
Game News Posts:
78
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(684 reviews)
The Game includes VR Support
Public Linux Depots:
- Fort Triumph Linux [1.28 G]
Fort Triumph is a tactical RPG emphasizing the use of Environmental Interactions to create rich, challenging and rewarding tactical gameplay. In the game, you command a party of chosen heroes who set out to change the world, one quest at a time. On your path you will explore the world, discover ancient secrets, and face down any enemy who stand in your path to glory through turn based tactical combat.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Original music in the game created by Marco Valerio Antonini.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Our game includes:
- Hardcore tactical turn-based gameplay - You lead a chosen party of heroes, each with a different set of abilities and a unique playstyle. Your party of heroes will face challenges and win missions by completing diverse objectives in tiled procedural maps.
- Fully Interactive environments at your disposal - push, topple, grapple, burn, freeze and crash your way through interactive levels that play into your tactics.
- Heroes evolving by learning new abilities from their class skilltree - As they gain experience, your heroes learn new skills and abilities, making them more versatile in combat. Since each hero is unique, the right combination of heroes in a party is crucial to victory and you will need to balance your heroes' strengths and weaknesses to bring out their full potential.
- Non-linear, contextually generated missions and quests - Fort Triumph features flexible campaigns with changing locations, events and quests influenced by the player’s choices. Missions are procedurally generated to ensure each battle is unique and calls for a new plan.
- Strategic gameplay and world map exploration - Fort Triumph is set in an original fantasy world, one being warped and changed by magical forces threatening to consume it. Between one battle and the next, you will explore and discover the world and learn its secrets.
Original music in the game created by Marco Valerio Antonini.
MINIMAL SETUP
- OS: Ubuntu 16.04+. SteamOS+ (64bit)
- Processor: Intel I3 4160 processor or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 630 or Equivalent
- Storage: 3 GB available space
- OS: Ubuntu 18.04+. SteamOS+ (64bit)
- Processor: Intel i7 4770 processor or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
- Storage: 3 GB available space
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