Long due and finally coming - Fort Triumph will be officially released on the 16th of April for PC!
Later this year, it will also be released on consoles (PS4, Xbox One, Nintendo Switch).

So, what changed since we've set out on this journey, on the first days of Early Access? Let's look at all the major changes that are about to feature in the upcoming launch:
- Three story actsthe game now has a story campaign that is filled with 10 to 20 hours of gameplay
- The 8-player Skirmish modeplayers can now pit themselves against up to 7 AI enemies or their friends in local co-op (hot seat)
- More than 30 events and over 80 artifacts added to the gamethe events are special locations offering multiple choices that can lead to different results. Artifacts often grant new special abilities to a hero
- Four hero classes (Paladin, Barbarian, Mage, Ranger), each with 12 upgradable abilities, and four races (Troll, Goblin, Human, Undead), with their own castles and upgradable buildings
- Massive changes to UI and UX. A lot of graphical improvements
- All strategic maps are now fully procedurally generated and support having much larger maps
- Inventory, skill trees and town management, as well as resource management, implemented
The full version of the game, interface and subtitles, will be available in English, Chinese, French, German, Italian, Japanese, Polish, Portuguese, Russian, and Spanish.

It's been a very long road and we are thankful to our community, which first backed us on Kickstarter and then walked with us in the most perilous of paths.
Your immense support has pulled us through, thank you.
Follow us on
Discord,
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Youtube for more updates!
Stay tuned!
Cookiebyte Entertainment.
All In! Games!
https://store.steampowered.com/app/612570/Fort_Triumph/
[ 2020-04-02 18:22:46 CET ] [ Original post ]