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Fort Triumph received a new patch.
From Beta Branch:
https://store.steampowered.com/bundle/20831/TurnBased_Adventure_Bundle/ https://store.steampowered.com/bundle/18124/All_in_Sales/ Start your adventure now!
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[ 2021-06-24 17:26:57 CET ] [ Original post ]
Adventurers!
Fort Triumph has just received a new patch. Changes that have been so far only available in the Beta Branch are now coming to the full version of the game.
Changelog:
From Beta Branch:
- When a unit is stunned, it gets Stun Protection on the next turn (making consecutive stunning or stun-locking harder). Units with Passive Stun Protection are unaffected by this change.
- Reduced the cooldown of Whirlwind, Grapple Hook, Knockback Arrow, Repelling Shot, Shockwave, and Charge to 2 turns. The cooldown for the Whirlwind Wall upgrade is unaffected by this.
- Increased the cooldown of Kick to 1 turn (so it can still be used every turn but only once per turn).
- Increased the cooldown of Nudge to 2 turns.
- Increased the level requirement of the Whirlwind cooldown upgrade to level 7 (from level 3).
- Perpetuity Shrine no longer increases the duration of Stun Protection.
- Significantly reduced the benefit of physics over regular attacks regarding mission grade.
- Changed Magic Boots to remove the cooldown of Kick.
- Added a new upgrade to Kick that cancels Stun Protection.
- Community: Made strategic AI a bit less aggressive in terms of taking over beetcoin farms and magic extractors.
- Small optimizations to strategic AI.
- Community: Fixed bug where when using a controller, it was possible to purchase buildings/upgrades without enough resources.
- Community: Fixed bug where sometimes when purchasing an upgrade with a controller, the cost was applied twice.
- Community: Fixed bug with Daredevil passive upgrade not working for the duration of the mission in which it is acquired.
- Community: Fixed bug where getting the passive Dash and Slash upgrade during a turn (when Dash and Slash is not on cooldown) caused no AP to be awarded for that turn.
- Community: Fixed bug where the game could get stuck when a unit with the Phoenix trait dies, is resurrected and then levels up in that same battle.
- Fixed Freezing Arrow upgrade not working.
- Fixed the range description of Safe Movement.
- Small performance improvements.
- Community: Fixed bug where sometimes edge-scrolling with the mouse doesn't work on the top and right borders (Mac only).
- Community: Fixed a bug where, in rare cases, faulty texture compression caused the game to crash.
- Community: Added OpenGL support on Windows as fallback if Direct X 11 is causing issues.
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[ 2021-06-24 17:26:57 CET ] [ Original post ]
Fort Triumph
Fort Triumph LTD
Developer
Fort Triumph LTD
Publisher
Q2 2018
Release
GameBillet:
20.72 €
Game News Posts:
78
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(684 reviews)
The Game includes VR Support
Public Linux Depots:
- Fort Triumph Linux [1.28 G]
Fort Triumph is a tactical RPG emphasizing the use of Environmental Interactions to create rich, challenging and rewarding tactical gameplay. In the game, you command a party of chosen heroes who set out to change the world, one quest at a time. On your path you will explore the world, discover ancient secrets, and face down any enemy who stand in your path to glory through turn based tactical combat.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Original music in the game created by Marco Valerio Antonini.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Our game includes:
- Hardcore tactical turn-based gameplay - You lead a chosen party of heroes, each with a different set of abilities and a unique playstyle. Your party of heroes will face challenges and win missions by completing diverse objectives in tiled procedural maps.
- Fully Interactive environments at your disposal - push, topple, grapple, burn, freeze and crash your way through interactive levels that play into your tactics.
- Heroes evolving by learning new abilities from their class skilltree - As they gain experience, your heroes learn new skills and abilities, making them more versatile in combat. Since each hero is unique, the right combination of heroes in a party is crucial to victory and you will need to balance your heroes' strengths and weaknesses to bring out their full potential.
- Non-linear, contextually generated missions and quests - Fort Triumph features flexible campaigns with changing locations, events and quests influenced by the player’s choices. Missions are procedurally generated to ensure each battle is unique and calls for a new plan.
- Strategic gameplay and world map exploration - Fort Triumph is set in an original fantasy world, one being warped and changed by magical forces threatening to consume it. Between one battle and the next, you will explore and discover the world and learn its secrets.
Original music in the game created by Marco Valerio Antonini.
MINIMAL SETUP
- OS: Ubuntu 16.04+. SteamOS+ (64bit)
- Processor: Intel I3 4160 processor or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 630 or Equivalent
- Storage: 3 GB available space
- OS: Ubuntu 18.04+. SteamOS+ (64bit)
- Processor: Intel i7 4770 processor or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
- Storage: 3 GB available space
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