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September / October Newsletter 2018

Winter is... approaching. Since the last newsletter weve released what weve called the interim update, version 0.13 - interim meaning between Freeplay and the upcoming major update. That update introduced the planned challenge modes to the 2nd tier Formicarium levels, added a new level to Freeplay, addressed several issues, and included a spooky spider-based extra that you guys seemed to have a lot of fun with. In the meantime, the guys have also been working solidly on the next set of levels for the game, which of course will feature leafcutter ants. Lets dive in and see how weve been doing!

V0.13- Interim Update


https://youtu.be/xHjECOl1TJU Our intent when releasing the Interim Update was to fill in some clearly missing gaps in the game as it stands, consolidate the game systems for future updates (and deal with issues arising from those system changes sooner rather than later), as well as giving you guys some fun extra stuff to do in the meantime. We also re-designed the main menu for clarity, going back to a more traditional system.

Tiger Beetle Larvae


The 2nd tier Formicarium levels (2.1 Rising Tide, and 2.2 Queen of the Hill) have gained their own challenge mode. In the 1st tier levels, activating challenge mode introduced a new creature to the fray (the mole cricket). In keeping with that spirit, the 2nd tier introduces the beach tiger beetle larvae - the juvenile form of the tiger beetles that are found in these levels. They live in small burrows in the sand, hiding away for safety but listening for the vibrations of a suitable meal. They will snatch ants away one at a time, then quickly kill them - and it is in that brief moment alone that they are vulnerable.
All about the beach tiger beetle larvae Weve particularly enjoyed seeing some of our more seasoned players reacting to the difference the presence these critters makes to the level experience - on higher difficulties, the number of larvae that spawn can be huge! As always, theres a way to overcome these difficult odds with skill and experience.

Towhead


Towhead is a brand new Freeplay level. Its set on a small island or sandbank near the mouth of a river, and has some features that make it an entirely different experience to The Dunes (our first Freeplay map). Firstly, its a lot smaller which makes the experience of jostling for resources significantly more intense. It also has a unique element - a periodic flood, which will purge the lower level of the map of all creatures. This is an optional addition to the map, but if activated it adds an extra thought and planning element to your food collection.
Towhead in all its glory The release of Towhead also saw some necessary balance changes to Freeplay in general. After listening to some feedback by players, weve changed it so that at lower difficulty early game time, only lower-level creatures will spawn. This change happened in patch 0.133 - click here to read the full notes from that patch.

Minor Improvements System


The Minor Improvements System has been added as a way to spend spare Royal Jelly. Some players have been sitting on a cache of jelly with no way to spend it, and some players find themselves with some left over after theyve purchased their desired upgrades. The MIS allows players to spend initially small amounts of jelly to make improvements to their ants stats. The amount of jelly this costs will increase exponentially after multiple purchases, so there is a practical limit to how much a colonys ants can be upgraded.
The Minor Improvements System in action To access this new system, open up the Royal Jelly Tech Tree Menu from the top-left of the Formicarium hub. Select the icon of the kind of ant that youd like to improve, and choose the jelly icon that pops up. Please dont feel that you need to grind for Royal Jelly to use this feature; it really isnt intended to be used that way (hence the increasing cost for additional improvements)! Its more a way of spending left over jelly efficiently before you progress to the next Formicarium tier.

Extra / Improved Dialogue & Audio


Weve recently done our recording sessions for the third Formicarium tier levels with our three voice actors. It all went swimmingly, but while we were at it we asked them to record some extra bits and pieces that we felt were missing from the existing game content. This is most apparent in Freeplay, where the narrator now introduces your fledgling colony to its world when the game starts. Scientist #2 will also give some vocal indication when he drops food on the Formicarium surface during the gateway missions, and weve re-recorded Scientist #1s voice lines entirely with better recording equipment. Whilst doing that, just about all the games audio has gone through improved filtering for consistency and clarity.

Ant Movement / Swarming


In preparation for the aforementioned major update, the code that governs the movement of ants about the nest and above ground has undergone an extensive re-write. Leafcutter ants, which will feature in the major update to come have a complex, multi-caste society and getting them moving efficiently around their environment has necessitated the creation of several new systems for movement and swarming. These are now also driving ant movement in the current build of the game - but you shouldnt notice a huge difference right now. Were laying the groundwork for the future with these changes.
Swarming ants

Hungry Spider Level


It was a pleasure to be able to have a little surprise ready for you all in time for Halloween! Were delighted with how well the Hungry Spider level was received. For those who didnt catch, it, a cobweb appeared on the main menu, which when clicked would take you to a special level where you play as a ravenous wolf spider, with your aim to consume everything in your path. Its a devilishly difficult level, with not many managing to complete it. https://youtu.be/L3QtFadJryI Some members of our community have written fantastic guides on how to tackle this fiendish level, which was unexpected and awesome. If you didnt get a chance to play, dont worry - the cobweb will return whenever theres a full moon!
It was great for me (community manager - Mike) to get a cameo in the game as the voice of the hungry spider!)

Leafcutter Progress


Whilst all this has been going on with the interim update, of course the guys have been hard at work with the third tier Formicarium levels. In the last newsletter we showed you all about the different castes that leafcutter ant society has, but this time we'd like to focus on their environment. As previously mentioned they will feature leafcutter ants, and are set in the subtropical rainforests of Ecuador. Our artist Matt has been hard at work producing some beautiful landscapes for our leafcutters to inhabit.
One of the beautiful Ecuador maps in all its glory The above screenshot is from level 3.2 - were keeping the level names to ourselves for now, but you can see the detail that Matt has included to make these levels entirely unique to the beach environment that is featured in 2.1 and 2.2
Isn't it kind of cheating to use this? As for the question of when we expect the leafcutter update to be ready, we have to be careful - history has repeatedly told us that were not very good at judging release dates, but were in pretty good company in that regard - even the really big studios have trouble pinning it down. Rest assured, Major Update 1 (as its described in our internal plan) is in good hands, and we appreciate the kind patience of you lovely bunch.

Leafcutter Enemies - Trap Jaw Ants


Leafcutters share their rainforest home with many other impressive animals. Trap jaw ants are one of their many foes, boasting the fastest-moving predatory appendage in the animal kingdom. Their jaws are so fast that they can close within microseconds, maiming their targets, or even using them to catapult foes or themselves away.


The leafcutters will encounter these ants in their various trials, and they're fearsome opponents.

YouTuber of the Month - Dads Gaming Addiction


DGA is a long-time follower of Empires of the Undergrowth and we always enjoy watching his relaxed, considered gameplay. He was one of the first to put up a play of the Hungry Spider level on YouTube, and although he may have been a little surprised at how hard the enemy wolf spiders bite, he came back for more anyway! https://youtu.be/F_GkckRsumw

Freeplay High Score


Lets introduce a little competitive element to Freeplay. The current highest-documented Freeplay score belongs to JaXm at 6,360,777, and he posted the screenshot on 31st July 2018 to prove it. Can you do better? Upload your screenshot to Steam or post it on our forums to let us know if youve unseated the current champion!

Screenshot Central


In making these newsletters, its always a cleansing experience to have a gander at the screenshots you lovely people have been uploading - because when captured at the right time, Empires of the Undergrowth can be a very pretty game. If youd like to participate, submit your screenshots to Steam (F12 by default) or email them to mike@slugdisco.com !
A boquet of beetles by Martino
How could we pass up Limey21 with a total mastery of golden hour screenshots?
We couldn't ignore the beautiful layout of Enablin's base - look at the minimap to see what we mean!


[ 2018-11-07 01:02:03 CET ] [ Original post ]



Empires of the Undergrowth
Slug Disco Studios
  • Developer

  • Slug Disco Studios
  • Publisher

  • 2017-12-01
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • GameBillet

     15.00 /

     

     
    Game News Posts 206  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (12545 reviews)


  • Review Score

  • http://www.eotugame.com
  • Website

  • https://store.steampowered.com/app/463530 
  • Steam Store

  • The Game includes VR Support



    Empires of the Undergrowth Depot Linux [2.13 G]

  • Public Linux depots

  • "Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."

    Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.

    • Carve out and construct your underground nest to suit your strategy
    • Engage in fast-paced colony versus colony combat above ground
    • Play as different ant species and explore their unique traits and weaknesses
    • Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
    • Grow your pet formicarium over time by completing missions
    MINIMAL SETUP
    • OS: Any reasonable new Linux distro (Ubuntu 16.04)
    • Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Storage: 2 GB available space
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