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V0.135 Released - Fixes and Improvements

We've corrected some issues and resolved a final few things on our to-do list for Early Access V0.135. With any luck, this is likely to be our final patch before the upcoming major update (bar anything game-breaking). If you spot errors, please continue to report them in the forums, but as mentioned we're now cracking on full-steam ahead with the leafcutters!

Fixes


  • Creatures should no longer get stuck on grass
  • Ladybirds will no longer leave after 10s unless they are stuck (they will now leave after 15s if stuck) and should be back to their usual aphid eating antics
  • Fixed an issue that could cause creatures to get stuck trying to use an ability
  • Fixed an issue where some high priority narrations could play after victory and defeat
  • Fixed an issue on Battle Arena and Hungry Spider where the UI would be the standard one for a split second before switching to the correct one
  • Fixed an issue where if you tried to upgrade a tile without purchasing the upgrade, then purchased the upgrade and tried again it would tell you you had not purchased the upgrade
  • Fixed a typo on Queen of the Hill notification
  • Fixed the spiders slow in Hungry Spider
  • Fixed an issue where if an ant was saved with a status effect active on it (such as poison) all future ants born from its tile would have that effect

Changes / Improvements


  • Attack tolerance reduced for all medium and large creatures, meaning they can no longer remain attacking once you have travelled away from them
  • Small changes to movement behaviour on ramps
  • Minor performance improvements with slows
  • Movement speed changes have been unified into one system
  • Navmesh changes should lead to more sensible creature movement around objects
  • Freeplay ambience sounds now working
  • Freeplay music now switches between day and night
  • Freeplay map Towhead now uses the music tracks from Queen of the Hill
  • Hungry Spider level full moon availability extended to 4 days from midnight the day the full moon will happen (up from 2)
  • Added in narration that was missing from 2.2 (final morning announcement)
  • Armour can now only reduce damage to 0.5 and no lower
  • Reduced the armour on the Uber Beach Tiger Beetle to 2 (down from 3)
  • Reduced the range of Ubers basic attack to 200 (down from 300)


[ 2018-11-23 15:23:54 CET ] [ Original post ]



Empires of the Undergrowth
Slug Disco Studios
  • Developer

  • Slug Disco Studios
  • Publisher

  • 2017-12-01
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • GameBillet

     15.00 /

     

     
    Game News Posts 206  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (12545 reviews)


  • Review Score

  • http://www.eotugame.com
  • Website

  • https://store.steampowered.com/app/463530 
  • Steam Store

  • The Game includes VR Support



    Empires of the Undergrowth Depot Linux [2.13 G]

  • Public Linux depots

  • "Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."

    Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.

    • Carve out and construct your underground nest to suit your strategy
    • Engage in fast-paced colony versus colony combat above ground
    • Play as different ant species and explore their unique traits and weaknesses
    • Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
    • Grow your pet formicarium over time by completing missions
    MINIMAL SETUP
    • OS: Any reasonable new Linux distro (Ubuntu 16.04)
    • Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    9.19$ (8%)
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    GAMERSGATE

    [ 3198 ]

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    0.56$ (81%)

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