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Beta Testing - 0.21141 - Fixes Optimisations
[ 2020-02-20 14:24:02 CET ] [ Original post ]
A bug fixing update for the optional beta, dealing mainly with the fallout from reintroducing the story campaign back into it. Were homing in on having this update ready for the main branch but if youd like to join the beta whilst its still running, follow the instructions in the box near the top of this previous post!
Fixes & Optimisations
- Fixed issues caused by creatures jumping up ledges
- Fixed creatures stuck near ramp tops
- Fixed an issue that could cause infinite spawning of wood ants from fish landmark (and other issues in infestation landmark)
- Fixed a crash related to creatures disappearing whilst climbing
- Hidden some development boxes from ramps in 3.2
- Minims will now appear on leaves carried by level 3 majors and mediae to represent their 100% chance of defending from phorid flies
- Fixed underground marker path arrows being wrong way round when placing marker on surface
- Improvements to collision detection with difficult shapes
- Adjusted ramp collisions
- Adjusted some plants and collision settings in 3.1 to help with creatures getting stuck
- Difficulty applied due to getting close to completing an objective in freeplay is now removed once the objective is complete
- Improved leafcutter repel phorid fly animation
- Fixed some issues where loaded ants from old games could be moved to the top of a tunnel and get stuck
- Food stuck under lab formicarium is now correctly on the surface
- Fixed an issue where beach tiger beetle larvae would not attack in 2.x challenge modes
- Fixed an issue where mole crickets were spawning in 1.2 far too quickly with the challenge on
- Added some fixes for creatures dropping food, will now do a check to see if the dropped tile is accessible and can successfully drop off cliff without becoming inaccessible
- Some fixes added to phorid fly spawners making spawn failures less likely
- Removed excessive resource scans for creatures
- Fixed an issue where creatures could get stuck trying to pick up a food item
- Fixed an issue on 3.2 where army ants would ignore other enemies until attacked
- Fixed an issue where Formicarium Challenge 2 could be won with spiders still alive in rare circumstances
- Creatures should no longer get stuck on one another if they reload at same location or jump to same location
[ 2020-02-20 14:24:02 CET ] [ Original post ]
Empires of the Undergrowth
Slug Disco Studios
Developer
Slug Disco Studios
Publisher
2017-12-01
Release
GameBillet:
15.00 €
Game News Posts:
212
🎹🖱️Keyboard + Mouse
Very Positive
(13017 reviews)
The Game includes VR Support
Public Linux Depots:
- Empires of the Undergrowth Depot Linux [2.13 G]
"Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."
Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.
Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.
- Carve out and construct your underground nest to suit your strategy
- Engage in fast-paced colony versus colony combat above ground
- Play as different ant species and explore their unique traits and weaknesses
- Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
- Grow your pet formicarium over time by completing missions
MINIMAL SETUP
- OS: Any reasonable new Linux distro (Ubuntu 16.04)
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
- Storage: 2 GB available space
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