Today, we pre-emptively released a build with the intention of getting ahead of things for the planned release of our winter level on Wednesday. Unfortunately it seems that we missed a glitch when testing - level 2.1 Rising Tide seems to have problems with food spawning in the new patch.
For now, we've rolled back these changes so the game is still completable. This shouldn't affect too much since the new level, Hibernation, wasn't due to be fully released until the 22nd anyway. We'll get everything fixed and re-packaged, and reinstate the update when we're ready!
"Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."
Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.
Carve out and construct your underground nest to suit your strategy
Engage in fast-paced colony versus colony combat above ground
Play as different ant species and explore their unique traits and weaknesses
Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
Grow your pet formicarium over time by completing missions
MINIMAL SETUP
OS: Any reasonable new Linux distro (Ubuntu 16.04)