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New Year's Feast & Fixes

Welcome to 2024! This patch fixes some issues with achievements and extra levels that have cropped up over the Christmas break - and I thought Id throw in a reminder about the New Years Feast level as well, which is now active and playable through until the end of February. Its a little early for Chinese New Year, but we figured we should be early with something for once. [previewyoutube=5Kz-w3A_4k0;full][/previewyoutube]

"The fire ant queen is making her famous New Year's Eve hotpot, but her daughters have forgotten to bring her the ingredients for the broth. Help them find the correct spices in time for the New Year celebrations, whilst making liberal use of festive firecrackers to clear enemies and shorten your path. Rescue lost invitees to diversify your colony!"


This patch is somewhat urgent because of the achievement issues, and we hope this resolves the last of them. For that reason, it is being rolled out in stages as we can compile them - starting with Win64, then moving onto Win32 and Mac as soon as theyre ready. This might take a day or two.

Version 0.320032 Patch Notes


Achievements


  • Cramped extra level will no longer trigger 3.2s achievements
  • 'Multitasking' can now be completed if the pinecone on the island has been deleted
  • Fixed an issues where 'Clever Little Ants' always failed even when nothing got hit
  • New Years Feast achievements should now register
  • 'Full House' counting issue fixed

Other


  • Fix for velvet worm attacking itself
  • Closed the New Years Feast nest entrance
  • Christmas hats removed from invisible queens on a few levels (Festive Spider, etc)
  • Beetles Rise Up no longer stuck on impossible difficulty
  • Creature stats resynchronised between campaign & custom games:
    • We have some time scheduled coming up to spend a few days just playing custom games & may make some custom game-specific creature changes in a future update


[ 2024-01-04 21:10:58 CET ] [ Original post ]



Empires of the Undergrowth
Slug Disco Studios
  • Developer

  • Slug Disco Studios
  • Publisher

  • 2017-12-01
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • GameBillet

     15.00 /

     

     
    Game News Posts 206  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (12545 reviews)


  • Review Score

  • http://www.eotugame.com
  • Website

  • https://store.steampowered.com/app/463530 
  • Steam Store

  • The Game includes VR Support



    Empires of the Undergrowth Depot Linux [2.13 G]

  • Public Linux depots

  • "Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."

    Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.

    • Carve out and construct your underground nest to suit your strategy
    • Engage in fast-paced colony versus colony combat above ground
    • Play as different ant species and explore their unique traits and weaknesses
    • Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
    • Grow your pet formicarium over time by completing missions
    MINIMAL SETUP
    • OS: Any reasonable new Linux distro (Ubuntu 16.04)
    • Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Storage: 2 GB available space
    GAMEBILLET

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    10.3$ (59%)
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    7.0$ (80%)
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    17.99$ (10%)
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    3.0$ (70%)
    8.79$ (56%)

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