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Empires of the Undergrowth at the Hooded Horse January Publisher Sale
The latest update for Empires of the Undergrowth introduces exciting additions to gameplay, balancing changes, and a plethora of fixes and optimizations. [previewyoutube=6tglFD103Ys;full][/previewyoutube] Here's a breakdown of the most significant changes and additions: [hr][/hr]
Level Changes
Custom games see significant changes tailored to the mode's unique dynamics:
[ 2025-01-20 22:00:29 CET ] [ Original post ]
Were excited to share that Empires of the Undergrowth is participating in the January Sale at 50% off. Check it and other games out at the Hooded Horse January Sale.
Hooded Horse January Publisher Sale 2025
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Empires of the Undergrowth Update: New Features and Changes
The latest update for Empires of the Undergrowth introduces exciting additions to gameplay, balancing changes, and a plethora of fixes and optimizations. [previewyoutube=6tglFD103Ys;full][/previewyoutube] Here's a breakdown of the most significant changes and additions: [hr][/hr]
Headline Features
- New Game Mode: Remix
- Play almost any level with nearly any combination of ants or termites. Custom colonies adapt to the feeding habits of the selected queen, providing a highly flexible and replayable experience.
- Accessible from the Arcade section of the main menu.
- Some combinations are unavailable due to technical constraints.
- Custom Colonies
- Create colonies with nearly any ant or termite species in the game. Custom colonies adopt traits and worker designs matching their queen.
- New Custom Game Maps
- Grasslands
- Drive Them Back (customized for termites or regular ants depending on colony selection).
- Tier 4 and Tier 5 Achievements
- 8 new achievements for Tier 4 challenge levels.
- 45 new achievements for Tier 5 challenge levels, now accessible in New Game Plus.
Story and General Gameplay Changes
Level Changes
- Reduced the stun, confuse, and damage effects of sun spiders, centipedes, and emperor scorpions on Easy and Normal difficulties for fairer balance.
- In 5.2, increased casualties required for victory on lower difficulties, making it more challenging to achieve victory early.
- Challenge scorpions now retain their health between days but regenerate 10% daily.
- Scorpions' escape behavior now varies based on combat location (surface or underground).
- Enemy colonies now start with more workers and resources.
- Increased food storage capacity for enemy colonies in higher settings.
- Matabele revival time reduced from 10 seconds to 7 seconds.
- Fire ant "Last Laugh" ability range increased from 200 to 300.
- Mounted creatures are displaced when large creatures move through nest exits.
Custom Games
Custom games see significant changes tailored to the mode's unique dynamics:
- Black ant soldiers now cost less to hatch and take reduced damage from single attacks.
- Big-headed ant majors gain an adrenaline ability for damage resistance and speed boosts.
- Leafcutter media ants now cost less and harvest more efficiently, though their health and damage have been slightly reduced.
- Termite landmarks regenerate resources over time and maintain persistent spawn nodes for longer gameplay viability.
- Fire ant Vigorous ability buff reduced in custom games for better balance.
- AI colonies now prioritize building soldiers, especially for black ants, fire ants, and little black ants.
Other Additions
- Achievements can now be earned in New Game Plus.
- Seasonal levels, like Festive Spider, have updated visuals, music, and weather effects (including snowfall).
- Several extra levels now use custom game stats instead of story mode stats for a more consistent experience.
Fixes and Optimizations
- Numerous AI improvements, including better handling of underground invaders and more balanced build strategies for AI colonies.
- Fixed issues with Matabele ant medics, subtitles, map resources, and various level-specific bugs.
- Reduced memory usage with on-demand asset loading and minor optimizations for queens and large creatures.
[ 2025-01-20 22:00:29 CET ] [ Original post ]
Empires of the Undergrowth
Slug Disco Studios
Developer
Slug Disco Studios
Publisher
2017-12-01
Release
GameBillet:
26.69 €
Game News Posts:
217
🎹🖱️Keyboard + Mouse
Very Positive
(13017 reviews)
The Game includes VR Support
Public Linux Depots:
- Empires of the Undergrowth Depot Linux [2.13 G]
"Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."
Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.
Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.
- Carve out and construct your underground nest to suit your strategy
- Engage in fast-paced colony versus colony combat above ground
- Play as different ant species and explore their unique traits and weaknesses
- Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
- Grow your pet formicarium over time by completing missions
MINIMAL SETUP
- OS: Any reasonable new Linux distro (Ubuntu 16.04)
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
- Storage: 2 GB available space
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