





An optional beta is now available for all Steam Windows users of Empires of the Undergrowth. Weve had a very large graphical overhaul of several parts of the game - most notably the rainforest environment, leafcutter ants, ereptor ants, black ants, and others. Some creatures have had animation improvements. Weve also fixed (we think!) a long-standing problem with the Pillage the Pillagers achievement and several others.
Remastered rainforest environment, level 3.2 Front Line
Any feedback you can provide on any errors or crashes, etc is much appreciated - please post on the Steam discussions for that.
Code: rainforestrefresh
If you would like to join the beta, the code is rainforestrefresh. If you dont know how to join a beta and would like to, follow the instructions below: [olist]

New Formica ereptor models
Headline Features
- Rainforest environment remastered in the following levels:
- The Harvest
- Front Line
- Embankment
- Basin
- Full remastering for several ant species, which are:
- Leafcutter ants
- Gene thief ants
- Black ants (workers & soldiers)
- New animations for several rainforest creatures:
- Jumping spider
- Leaf mimic praying mantis
- Trapjaw ant
Changes
- Added new custom game AI temperament - hostile
- Added new custom game reaction speed - quick
- Aim with both of these is to create a smaller gap between moderate & aggressive
- AI hard preset changed to quick instead of fast & extreme set to hostile & quick
- Increased check rate of custom game objectives
- Battle Arena & Creature Spawner spider icons will change to question marks if arachnophobia mode is on
- Colony creatures collected for treatment will now lose any food value (termites)
- Colony creatures collected for food will no longer be able to be treated (termites)
- Many localisation updates
- UI icon updates in many places

Embankment & Basin custom game levels with the new artwork
Fixes
- Pillage the Pillagers achievement can now be attained
- Fixed Matabele medics getting stuck if their heal target is removed from play
- Queens can no longer be picked up by larger creatures
- Fixed a termite mound issue in Drive Them Back (Custom Game Version)
- Fixed a texture chamber issue on old beach tile set
- A voice line referencing ants will no longer play if the player is a termite colony
- Prevented lignocellulose spawning in termite mound walls in custom games
- Seasonal hats will now appear in the right place on Matabele & termite queens
- Added a failsafe to a possible crash involving phorid flies
- Fixed players army ants counting towards objectives in Adventure in remix mode
- Some lighting corrections in Drive Them Back (Custom Game Version)
- Fixed All The Heals achievement failing on hard difficulty due to starting soldier tiles
- Fixed a crash relating to the American bullfrog
- Fixed mulch landmarks always being on the map with pre-set landmarks even when no Matabele or termites are in play
- Possible fix for Full House achievement issues
- Some grammar / spelling fixes here and there
- AI colonies in custom games will no longer harass colonies that are dead / missing their queen
KNOWN ISSUES
Game stays running after closing for some users - weve narrowed the cause of this down - it affects AMD users but fixing it involves some deep engine changes and we dont think its wise to be making the change so close to a major release. Please continue to report if you have the issue, as other changes have been made which may impact this. Built-in crash reporter does not seem to currently appear reliably after a crash - please let us know if you get a crash without a box popping up referring to sending in a report.
[ 2025-03-15 11:02:50 CET ] [ Original post ]
- Empires of the Undergrowth Depot Linux [2.13 G]
- Empires of the Undergrowth - Exploding Ants
- Empires of the Undergrowth - Supporter Pack
Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.
- Carve out and construct your underground nest to suit your strategy
- Engage in fast-paced colony versus colony combat above ground
- Play as different ant species and explore their unique traits and weaknesses
- Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
- Grow your pet formicarium over time by completing missions
- OS: Any reasonable new Linux distro (Ubuntu 16.04)
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
- Storage: 2 GB available space
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