Thank you all for the amazing response to the new beta with the remastered artwork! Weve had a bunch of feedback and have been able to fix the majority of the problems for the time being. Please see below for full patch notes.
The beta is now available on Mac.
If you didnt join last time and would like to, see the previous post for details on how to activate the beta. The password for the beta is rainforestrefresh.
As before, any feedback you can provide on any errors or crashes, etc is much appreciated - please post on the Steam discussions for that.
Fixes & Changes
- Fixed inaccessible leaves in several levels
- Fixed climbable plants & stuck aphids in Basin
- Fixed decorative water clipping through the ground in Basin
- Fixed black ants and trapjaw ants carrying things in the wrong place
- Fixed behaviour toggles not appearing in the formicarium when appropriate
- Fixed leafcutter mediae & majors not getting larger with level
- Fixed references to DLC creatures appearing where they shouldnt
- Repositioned the glow effect on the leafcutter supermajor (Adventure extra level)
- Fixed messed up textures on starting workers in the tutorial & formicarium levels
- Fixed messed up textures on royal guard in Enemy of my Enemy 1 & 2
- Fixed some rainforest decorative plant model issues
- Removed a hexagonal dev tool graphic that was accidentally left in some levels
- Fixed the defeat cinematic animation in 3.1 The Harvest
- Level select now uses the new black ant worker model
- Latest localisations added
- Added Mac build to beta
KNOWN ISSUES
Blurry textures on creatures and scenery - some users are having issues with the new environments and models, with a blurry look to the materials which is caused by texture streaming.
We intend to review this fully, but for now you can try disabling texture streaming on Steam by adding the following launch argument to the game:
-NOTEXTURESTREAMING. To do this, find the game in Steam, go to Properties > Set Launch Options > and paste in
-NOTEXTURESTREAMING (make sure you include the dash). This is not guaranteed to fix the issue but testing shows it helps.
If you decide to do this, loading times may be affected and you might find that you need to drop texture quality somewhat from the in-game graphics menu.
Game stays running after closing for some users - weve narrowed the cause of this down - it affects AMD users but fixing it involves some deep engine changes and we dont think its wise to be making the change so close to a major release. Please continue to report if you have the issue, as other changes have been made which may impact this.
Built-in crash reporter does not seem to currently appear reliably after a crash - please let us know if you get a crash without a box popping up referring to sending in a report.
[ 2025-03-17 23:51:35 CET ] [ Original post ]