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Devlog #12

Hi everyone, I feel that the game is really coming together quickly at the moment. The new investor feature is bringing a whole new feeling to the game. As I have said before, Beta 15 is undoubtedly going to be the biggest update to the game so far. While there’s no release date available yet, I expect it to be shipped around the beginning of April. The devlog gives a sneak peek into what has been developed on the game over the past week. It is not a new release and is not available yet. New features are always released as official Beta releases.

Updated Product Creation Page


The product creation page is now being shown as the first page when you start a new game. It has been updated to show competitors for each product type. A new competitor has been added called NetTix.

Simplified Infrastructure Tab


A lot of players have been struggling to understand the Infrastructure tab. To make it easier to understand, the tab has been renamed “Features”. The name change is accompanied by some neat updates:
  • To improve instances (now features), you simply have to click “Upgrade” by hovering over the feature (you no longer need to go to the Lead Dev to improve features).
  • Screenshots have been added to visualize the feature.
  • The old “Quality” term has been changed to “Level”.
  • Features can now be upgraded while in use.
  • Frameworks now have a limited number of “feature slots”, starting with three features for the Basic Framework.

Updated Researcher


The Researcher will now generate Research Points that you can spend on unlocking features and frameworks. Using a points system makes it much easier to administer compared to the previous solution where you had to choose which framework/feature to research. I plan on using Research Points to unlock other aspects of the game in the future.

The Advisor


Introducing the advisor as part of the new investor update. When you choose to partner with an investor, you’ll now get helpful messages/instructions from your advisor, telling you how to complete the next milestone. Obviously, this works as a tutorial mode in disguise. The advisor can be closed and re-opened by clicking on it. New profile photos for advisors/investors are in the making :-)

Minor Beta 15 Changes



[ 2018-03-09 12:51:25 CET ] [ Original post ]

Startup Company
Hovgaard Games Developer
Hovgaard Games Publisher
2020-04-10 Release
Game News Posts: 113
🎹🖱️Keyboard + Mouse
Very Positive (5626 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [210.09 M]

About the game

Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. With an empty bank account you are forced to complete client contracts, but as soon as you get enough money you will be able to start competing against the largest tech giants, building your very own products and services.

Startup Company includes:

* Build Mode: Design your very own office.
* Contract Work: Win contracts by competing on price and service.
* Crafting System: Merge components to create modules. Use modules to create products.
* Products: Build outstanding products by adding features, managing servers and running marketing campaigns.

Hiring

A great company is built by great people. Optimize your staff benefits and working conditions to attract the best employees.

Win Contracts

You'll be facing hundreds of available contracts, but not all of them will be good for your team. Work your way up and compete with the best in the industry to win the big contracts!

Develop, Merge, Repeat

That's right, even software needs a little piecing together!

No matter if you want to deliver contracts or build your own product you need components and modules. Use developers, designers and lead developers to produce what you need.

Startup Company includes a fully featured crafting/development system where you will be able to merge components into modules, servers or product features.

Release, Update and Expand

Creating successful products is all about making the right decisions. Implementing or upgrading the right features is what generates hype. Hype generates users and users generate money.

You'll have to constantly pay attention to your hype otherwise users will start to drift away from your product. Keeping the product under constant development and releasing new versions is key to success.

It's your sandbox, let your imagination run wild!

Development Stream on Twitch

All parts of the game development are being streamed on Twitch. Come join the community and the stream at:
https://www.twitch.tv/jhovgaard

MINIMAL SETUP
  • OS: Ubuntu 16.04 and later
  • Processor: 2 GHz Dual CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 570 or similar
  • Storage: 1 GB available spaceAdditional Notes: Only 64-bit. The game may be working on other distributions. but not guaranteed or supported.
GAMEBILLET

[ 5556 ]

20.74$ (17%)
29.56$ (16%)
8.49$ (15%)
8.74$ (13%)
16.96$ (15%)
5.77$ (17%)
13.19$ (12%)
1.77$ (11%)
16.97$ (15%)
15.87$ (36%)
14.27$ (16%)
6.79$ (15%)
6.22$ (11%)
3.51$ (12%)
21.22$ (15%)
25.19$ (16%)
4.44$ (11%)
8.49$ (15%)
16.97$ (15%)
7.99$ (20%)
24.87$ (17%)
25.45$ (58%)
8.25$ (17%)
17.19$ (14%)
1.38$ (80%)
8.46$ (15%)
16.95$ (15%)
16.99$ (15%)
16.97$ (15%)
16.96$ (15%)
GAMERSGATE

[ 1295 ]

9.99$ (50%)
2.76$ (86%)
8.0$ (60%)
0.75$ (85%)
6.8$ (66%)
1.5$ (90%)
9.9$ (67%)
8.0$ (60%)
21.99$ (45%)
4.5$ (85%)
20.0$ (50%)
3.3$ (78%)
1.88$ (81%)
1.0$ (90%)
0.45$ (85%)
8.0$ (80%)
0.58$ (92%)
1.05$ (85%)
5.2$ (71%)
0.75$ (85%)
9.4$ (53%)
0.9$ (92%)
2.0$ (80%)
6.96$ (83%)
1.0$ (90%)
1.78$ (82%)
5.78$ (71%)
5.0$ (75%)
3.18$ (36%)
10.5$ (65%)

FANATICAL BUNDLES

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