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Devlog #16
Beta 16 is introducing a complete rewrite of the hosting functionality. The first step is adding new buildings dedicated to hosting. The first hosting building to be introduced will be the cheapest option and it will be located in a basement close to the small office. In these new locations, you will only be able to place hosting related equipment such as server racks. By clicking on server racks, you will be able to easily configure each rack and design for maximum performance. Ill describe and show screenshots of the rack configurator in next weeks devlog. Virtual Servers will continue to be part of the game, but a maximum CU cap will be implemented to force players into building their own hosting facilities.
With the introduction of hosting buildings, it was clear that the game needed a better and more immersive way of showing buildings. This will be done with the brand new City Map. I dont have any screenshots available yet, but I hope to be able to show it in a couple of weeks.
Automatically disable and hide Big UI functionality if screen height is below 1440. If saving to disk fails, the game will now throw an error and stop the game, forcing the player to restart the game. Errors will also be shown to the player for further research. Fixed bug causing the game to allow upgrading efficiency to reach 105% when the maximum is 104%. Added Big UI support to new upgrade feature dialog. Fixed bug causing deleted savegames to reappear. Fixed bug causing load game dialog to crash if two new savegames are created in the same session.
[ 2018-05-04 12:26:56 CET ] [ Original post ]
Hi everyone,
A ton of work has been put into Beta 16 this week. Ive also been working on rectifying a problem causing the first savegame to be lost for a small portion of first-time players.
The devlog gives a sneak peek into what has been developed on the game over the past week. It is not a new release and is not available yet. New features are always released as official Beta releases.
Hosting Buildings
Beta 16 is introducing a complete rewrite of the hosting functionality. The first step is adding new buildings dedicated to hosting. The first hosting building to be introduced will be the cheapest option and it will be located in a basement close to the small office. In these new locations, you will only be able to place hosting related equipment such as server racks. By clicking on server racks, you will be able to easily configure each rack and design for maximum performance. Ill describe and show screenshots of the rack configurator in next weeks devlog. Virtual Servers will continue to be part of the game, but a maximum CU cap will be implemented to force players into building their own hosting facilities.
City Map
With the introduction of hosting buildings, it was clear that the game needed a better and more immersive way of showing buildings. This will be done with the brand new City Map. I dont have any screenshots available yet, but I hope to be able to show it in a couple of weeks.
Beta 15 changes
Automatically disable and hide Big UI functionality if screen height is below 1440. If saving to disk fails, the game will now throw an error and stop the game, forcing the player to restart the game. Errors will also be shown to the player for further research. Fixed bug causing the game to allow upgrading efficiency to reach 105% when the maximum is 104%. Added Big UI support to new upgrade feature dialog. Fixed bug causing deleted savegames to reappear. Fixed bug causing load game dialog to crash if two new savegames are created in the same session.
Do you have suggestions or ideas for the game?
Check out our Conflux board.
Thats all for this week. Thanks for reading.
All the best,
Jonas
[ 2018-05-04 12:26:56 CET ] [ Original post ]
Startup Company
Hovgaard Games
Developer
Hovgaard Games
Publisher
2020-04-10
Release
Game News Posts:
113
🎹🖱️Keyboard + Mouse
Very Positive
(5626 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux [210.09 M]
About the game
Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. With an empty bank account you are forced to complete client contracts, but as soon as you get enough money you will be able to start competing against the largest tech giants, building your very own products and services.Startup Company includes:
* Build Mode: Design your very own office.
* Contract Work: Win contracts by competing on price and service.
* Crafting System: Merge components to create modules. Use modules to create products.
* Products: Build outstanding products by adding features, managing servers and running marketing campaigns.
Hiring
A great company is built by great people. Optimize your staff benefits and working conditions to attract the best employees.Win Contracts
You'll be facing hundreds of available contracts, but not all of them will be good for your team. Work your way up and compete with the best in the industry to win the big contracts!Develop, Merge, Repeat
That's right, even software needs a little piecing together!No matter if you want to deliver contracts or build your own product you need components and modules. Use developers, designers and lead developers to produce what you need.
Startup Company includes a fully featured crafting/development system where you will be able to merge components into modules, servers or product features.
Release, Update and Expand
Creating successful products is all about making the right decisions. Implementing or upgrading the right features is what generates hype. Hype generates users and users generate money.You'll have to constantly pay attention to your hype otherwise users will start to drift away from your product. Keeping the product under constant development and releasing new versions is key to success.
It's your sandbox, let your imagination run wild!
Development Stream on Twitch
All parts of the game development are being streamed on Twitch. Come join the community and the stream at:https://www.twitch.tv/jhovgaard
MINIMAL SETUP
- OS: Ubuntu 16.04 and later
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 570 or similar
- Storage: 1 GB available spaceAdditional Notes: Only 64-bit. The game may be working on other distributions. but not guaranteed or supported.
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