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Devlog #22
I’ve been putting a lot of hours into designing this new update. I’ve read all of your 126 marketing suggestions on Conflux and hope I’ve been able to combine all of the best ideas. You’ll be able to run Text Ads, Banner Ads, Video Ads, Radio/Podcast commercials and TV commercials. The mechanics of marketing have been changed quite a lot. You now start by creating the campaign. Next you can start/stop the campaign and set a maximum daily budget. You are no longer required to constantly restart campaigns. Each campaign will have a potential reach and a conversion rate. The conversion rate is based on a lot of different variables. Not only is the satisfaction of the feature you’re promoting taken into consideration, you’ll also be able to target the correct audience to get a good conversion rate. Once a campaign has reached 10% of its potential reach, you’ll be able to analyze the campaign and get insight into what variables increased or decreased the conversion rate. This insight allows you to create more efficient campaigns in the future. The conversion rate will vary a lot. Creating effective marketing campaigns will dramatically boost your product. Everything is directly inspired by my own experience with marketing and I believe I got quite close to the real world with this one. I wish I could let you try it out right away :-)
A big issue and “immersion-breaker” is the possibility to earn millions of dollars with a product that only contains a Landing Page. This will be fixed in Beta 17. You’ll now have to max out your current framework in order to upgrade to the next one. This means you’re forced to max out all 3 features until you can increase the “max feature level”.
Beta 17 will also introduce a new variable to your products: Satisfaction. You’ll now have to improve features based on user feedback. The total satisfaction is based on the average of all features. Satisfaction will directly impact your conversion rate when running marketing campaigns.
Organic growth will return to the game. The amount of traffic is based on overall product satisfaction.
By popular demand, you will be able to reset the Peak CU counter whenever you like.
Another one by popular demand. You are no longer required to delete emails one by one.
Thanks for reading! All the best, Jonas
[ 2018-07-13 10:13:41 CET ] [ Original post ]
Hi everyone,
This has been an amazing week! I was finally able to finish hotfixing Beta 16 and go all-in on Beta 17 development.
The Big Marketing Update
I’ve been putting a lot of hours into designing this new update. I’ve read all of your 126 marketing suggestions on Conflux and hope I’ve been able to combine all of the best ideas. You’ll be able to run Text Ads, Banner Ads, Video Ads, Radio/Podcast commercials and TV commercials. The mechanics of marketing have been changed quite a lot. You now start by creating the campaign. Next you can start/stop the campaign and set a maximum daily budget. You are no longer required to constantly restart campaigns. Each campaign will have a potential reach and a conversion rate. The conversion rate is based on a lot of different variables. Not only is the satisfaction of the feature you’re promoting taken into consideration, you’ll also be able to target the correct audience to get a good conversion rate. Once a campaign has reached 10% of its potential reach, you’ll be able to analyze the campaign and get insight into what variables increased or decreased the conversion rate. This insight allows you to create more efficient campaigns in the future. The conversion rate will vary a lot. Creating effective marketing campaigns will dramatically boost your product. Everything is directly inspired by my own experience with marketing and I believe I got quite close to the real world with this one. I wish I could let you try it out right away :-)
New Framework Limitations
A big issue and “immersion-breaker” is the possibility to earn millions of dollars with a product that only contains a Landing Page. This will be fixed in Beta 17. You’ll now have to max out your current framework in order to upgrade to the next one. This means you’re forced to max out all 3 features until you can increase the “max feature level”.
Satisfaction
Beta 17 will also introduce a new variable to your products: Satisfaction. You’ll now have to improve features based on user feedback. The total satisfaction is based on the average of all features. Satisfaction will directly impact your conversion rate when running marketing campaigns.
The return of organic growth
Organic growth will return to the game. The amount of traffic is based on overall product satisfaction.
Reset Peak CU
By popular demand, you will be able to reset the Peak CU counter whenever you like.
Inbox Improvements
Another one by popular demand. You are no longer required to delete emails one by one.
Thanks for reading! All the best, Jonas
[ 2018-07-13 10:13:41 CET ] [ Original post ]
Startup Company
Hovgaard Games
Developer
Hovgaard Games
Publisher
2020-04-10
Release
Game News Posts:
113
🎹🖱️Keyboard + Mouse
Very Positive
(5626 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux [210.09 M]
About the game
Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. With an empty bank account you are forced to complete client contracts, but as soon as you get enough money you will be able to start competing against the largest tech giants, building your very own products and services.Startup Company includes:
* Build Mode: Design your very own office.
* Contract Work: Win contracts by competing on price and service.
* Crafting System: Merge components to create modules. Use modules to create products.
* Products: Build outstanding products by adding features, managing servers and running marketing campaigns.
Hiring
A great company is built by great people. Optimize your staff benefits and working conditions to attract the best employees.Win Contracts
You'll be facing hundreds of available contracts, but not all of them will be good for your team. Work your way up and compete with the best in the industry to win the big contracts!Develop, Merge, Repeat
That's right, even software needs a little piecing together!No matter if you want to deliver contracts or build your own product you need components and modules. Use developers, designers and lead developers to produce what you need.
Startup Company includes a fully featured crafting/development system where you will be able to merge components into modules, servers or product features.
Release, Update and Expand
Creating successful products is all about making the right decisions. Implementing or upgrading the right features is what generates hype. Hype generates users and users generate money.You'll have to constantly pay attention to your hype otherwise users will start to drift away from your product. Keeping the product under constant development and releasing new versions is key to success.
It's your sandbox, let your imagination run wild!
Development Stream on Twitch
All parts of the game development are being streamed on Twitch. Come join the community and the stream at:https://www.twitch.tv/jhovgaard
MINIMAL SETUP
- OS: Ubuntu 16.04 and later
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 570 or similar
- Storage: 1 GB available spaceAdditional Notes: Only 64-bit. The game may be working on other distributions. but not guaranteed or supported.
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