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Devlog #36
Beta 21 will introduce a revised recruitment functionality. You'll now have to use a "Recruiter" (or your CEO) in order to find and headhunt new employees. You'll be able to poach (better known as steal) employees from your competitors and negotiate salaries and signing bonus in order to persuade them to take you up on your offer. The new feature also allows you to research the candidates demands.
A new and very important feature will be added to all employees: age. As time goes by, your employees will start to age. It won't affect performance (mood or speed), but once the employee reaches the age of 65 he/she will retire. Note: All employees from existing save games will be set to the age of 25.
A highly requested and popular demand of the community was the ability to add the CEO to the game. Beta 21 will deliver on that promise and will allow you to introduce "yourself" to the game as the CEO (Chief Executive Officer). The first time you launch Beta 21 you will be required to customize your CEO. All CEOs will have a personal "bonus" that affects the rest of the game (see screenshot for more details). The CEO will act identically with the new "Recruiter" employee type, however uniquely for the CEO he won't require a salary or age at all (I know, it's unrealistic, but imagine the Steam reviews if I retire the player themselves).
Right now we're super busy fixing bugs and testing out the new features. They still need a lot balancing. The new office building is also in the making (we hope to be able to present it in next week's Devlog). Finally everything needs to be translated and tested on all platforms. You should expect a release in 2-3 weeks if everything goes well :-)
[ 2019-01-20 20:02:29 CET ] [ Original post ]
Hi all! Last week we made some exciting announcements regarding the new features that will be available in Beta 21. A highly requested community feature was the ability to set up a customer service / support department, which will be making it's way into the game. This won't be the only exciting new feature for Beta 21, as we're planning to reveal a bunch more in this Devlog! You can click here to read the previous Devlog in which we also unveiled cool features for Beta 21.
Recruiters and Headhunting
Beta 21 will introduce a revised recruitment functionality. You'll now have to use a "Recruiter" (or your CEO) in order to find and headhunt new employees. You'll be able to poach (better known as steal) employees from your competitors and negotiate salaries and signing bonus in order to persuade them to take you up on your offer. The new feature also allows you to research the candidates demands.
Age & Retirement
A new and very important feature will be added to all employees: age. As time goes by, your employees will start to age. It won't affect performance (mood or speed), but once the employee reaches the age of 65 he/she will retire. Note: All employees from existing save games will be set to the age of 25.
The CEO
A highly requested and popular demand of the community was the ability to add the CEO to the game. Beta 21 will deliver on that promise and will allow you to introduce "yourself" to the game as the CEO (Chief Executive Officer). The first time you launch Beta 21 you will be required to customize your CEO. All CEOs will have a personal "bonus" that affects the rest of the game (see screenshot for more details). The CEO will act identically with the new "Recruiter" employee type, however uniquely for the CEO he won't require a salary or age at all (I know, it's unrealistic, but imagine the Steam reviews if I retire the player themselves).
Progress of Beta 21
Right now we're super busy fixing bugs and testing out the new features. They still need a lot balancing. The new office building is also in the making (we hope to be able to present it in next week's Devlog). Finally everything needs to be translated and tested on all platforms. You should expect a release in 2-3 weeks if everything goes well :-)
Do you have suggestions or ideas for the game?
Check out our Conflux board.
All the notes that are listed above are simply a preview of what's coming up in Startup Company. These new changes and items are not yet available in the public build of the game.
That's it for this Sunday!
Best,
Jonas & Robert
[url=https://discord.gg/hovgaardgames]
[ 2019-01-20 20:02:29 CET ] [ Original post ]
Startup Company
Hovgaard Games
Developer
Hovgaard Games
Publisher
2020-04-10
Release
Game News Posts:
113
🎹🖱️Keyboard + Mouse
Very Positive
(5626 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux [210.09 M]
About the game
Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. With an empty bank account you are forced to complete client contracts, but as soon as you get enough money you will be able to start competing against the largest tech giants, building your very own products and services.Startup Company includes:
* Build Mode: Design your very own office.
* Contract Work: Win contracts by competing on price and service.
* Crafting System: Merge components to create modules. Use modules to create products.
* Products: Build outstanding products by adding features, managing servers and running marketing campaigns.
Hiring
A great company is built by great people. Optimize your staff benefits and working conditions to attract the best employees.Win Contracts
You'll be facing hundreds of available contracts, but not all of them will be good for your team. Work your way up and compete with the best in the industry to win the big contracts!Develop, Merge, Repeat
That's right, even software needs a little piecing together!No matter if you want to deliver contracts or build your own product you need components and modules. Use developers, designers and lead developers to produce what you need.
Startup Company includes a fully featured crafting/development system where you will be able to merge components into modules, servers or product features.
Release, Update and Expand
Creating successful products is all about making the right decisions. Implementing or upgrading the right features is what generates hype. Hype generates users and users generate money.You'll have to constantly pay attention to your hype otherwise users will start to drift away from your product. Keeping the product under constant development and releasing new versions is key to success.
It's your sandbox, let your imagination run wild!
Development Stream on Twitch
All parts of the game development are being streamed on Twitch. Come join the community and the stream at:https://www.twitch.tv/jhovgaard
MINIMAL SETUP
- OS: Ubuntu 16.04 and later
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 570 or similar
- Storage: 1 GB available spaceAdditional Notes: Only 64-bit. The game may be working on other distributions. but not guaranteed or supported.
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