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Devlog #42

Hi everyone, In this week I have mainly been working on the new help system in Startup Company (which is incredible time consuming task to create). I've found some time to ship a couple of hotfixes for Beta 22 as well. (see #news on our Discord server.)

Help System


The new help system will be introduced in Beta 23. The system will help you understand every aspect of Startup Company, this is especially interesting for new players. The system will first be introduced in English only. Once we're sure everything is covered, I'll have to translated later to the other languages.
All the notes that are listed above are simply a preview of what's coming up in Startup Company. These new changes and items are not yet available in the public build of the game.

Updated Roadmap


The roadmap has been updated to represent my current expectations.
Click the thumbnail to see full size.

Leaving Early Access


It's already been 1 years since Startup Company was released in Early Access on Steam. The game has been undergoing huge changes and is now in a much more stable and accessible state than when it was released. We feel confident that with the release of Beta 23 the quality of the game is suitable to leave Early Access and become a full release. An official full release date is yet to be determined. So does this mean development of Startup Company will stop? Absolutely not. We just want to stop sending the signal to new players that the game is a buggy and bad experience, because we really think it's not. I will still continue to follow the roadmap and release new features after the full release.

How do you feel about a paid DLC?


As most of you know, all development of Startup Company is done by me (Jonas). This is great as it keeps expenses down, but it also slows down how often new features can be introduced and how big they can be. This is why I want to ask how you feel about a DLC. My idea is that the income from the DLC covers the expenses of hiring another developer who could work exclusively on new content. As always, you guys, the community, comes first. So please let me know what you think. Should I drop the idea and just continue working solo or would you gladly pay for a DLC in order to get more content faster? All feedback is very much appreciated! Do you have suggestions or ideas for the game? Check out our Conflux board. That's it for this week! Best, Jonas & Robert [url=https://discord.gg/hovgaardgames]


[ 2019-03-25 15:05:14 CET ] [ Original post ]

Startup Company
Hovgaard Games Developer
Hovgaard Games Publisher
2020-04-10 Release
Game News Posts: 113
🎹🖱️Keyboard + Mouse
Very Positive (5626 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [210.09 M]

About the game

Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. With an empty bank account you are forced to complete client contracts, but as soon as you get enough money you will be able to start competing against the largest tech giants, building your very own products and services.

Startup Company includes:

* Build Mode: Design your very own office.
* Contract Work: Win contracts by competing on price and service.
* Crafting System: Merge components to create modules. Use modules to create products.
* Products: Build outstanding products by adding features, managing servers and running marketing campaigns.

Hiring

A great company is built by great people. Optimize your staff benefits and working conditions to attract the best employees.

Win Contracts

You'll be facing hundreds of available contracts, but not all of them will be good for your team. Work your way up and compete with the best in the industry to win the big contracts!

Develop, Merge, Repeat

That's right, even software needs a little piecing together!

No matter if you want to deliver contracts or build your own product you need components and modules. Use developers, designers and lead developers to produce what you need.

Startup Company includes a fully featured crafting/development system where you will be able to merge components into modules, servers or product features.

Release, Update and Expand

Creating successful products is all about making the right decisions. Implementing or upgrading the right features is what generates hype. Hype generates users and users generate money.

You'll have to constantly pay attention to your hype otherwise users will start to drift away from your product. Keeping the product under constant development and releasing new versions is key to success.

It's your sandbox, let your imagination run wild!

Development Stream on Twitch

All parts of the game development are being streamed on Twitch. Come join the community and the stream at:
https://www.twitch.tv/jhovgaard

MINIMAL SETUP
  • OS: Ubuntu 16.04 and later
  • Processor: 2 GHz Dual CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 570 or similar
  • Storage: 1 GB available spaceAdditional Notes: Only 64-bit. The game may be working on other distributions. but not guaranteed or supported.
GAMEBILLET

[ 5556 ]

17.79$ (11%)
26.69$ (11%)
6.61$ (17%)
8.27$ (17%)
2.00$ (50%)
10.07$ (16%)
4.95$ (17%)
18.39$ (8%)
4.24$ (15%)
2.75$ (75%)
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4.44$ (11%)
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25.19$ (16%)
8.49$ (15%)
17.99$ (28%)
45.98$ (34%)
8.29$ (17%)
8.47$ (15%)
17.54$ (12%)
18.39$ (8%)
20.73$ (17%)
16.57$ (17%)
4.95$ (67%)
14.44$ (15%)
8.29$ (17%)
12.59$ (16%)
16.96$ (15%)
24.87$ (17%)
6.71$ (16%)
GAMERSGATE

[ 1295 ]

0.75$ (85%)
1.5$ (85%)
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1.05$ (85%)
0.75$ (85%)
6.26$ (69%)
1.78$ (82%)
1.5$ (90%)
27.99$ (30%)
0.9$ (85%)
0.42$ (79%)
24.91$ (29%)
23.99$ (20%)
6.8$ (66%)
1.5$ (85%)
2.0$ (90%)
9.11$ (70%)
2.0$ (80%)
9.99$ (50%)
0.6$ (85%)
3.28$ (84%)
1.2$ (80%)
5.27$ (20%)
0.3$ (85%)
8.5$ (66%)
1.35$ (89%)
6.0$ (70%)
0.75$ (85%)
4.25$ (79%)
5.6$ (53%)

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