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Devlog #50

Hi everyone, Better late than never, but here it is: Devlog number 50!

Localizor has been updated and we need your votes!


We recently shipped a big update to Localizor, our community translation tool. We realized that having moderators for each language was a huge bottleneck. Instead, we made everyone a moderator by simply asking you to vote for the correct translations. You can start voting right away: https://app.localizor.io/game/1/translations As you go through the translations, you'll gain 1 point per vote. Later on you'll be able to convert these points into exciting gifts. I can't show it just yet, but I'll promise it will be worth your time and effort schappy

Outsourcing: Component/Module demand


A new parameter has been added when bidding and receiving bids for outsourcing tasks: Demand. Next to each component/module you'll see a red, yellow or green indicator. Green means low market demand, red means high market demand. The higher the demand, the higher the price. Demands are dynamic and change based on the state of the game and how you play (or what tasks you create).

Outsourcing: Market Prices


A new tab has been added to the outsourcing menu, allowing you to see current prices and demands for components and modules. This view will allow you to make clever choices based on the demand and prices of specific components/modules.

Another round of performance optimization


We've been working on improving performance. This time the code that update overlays has been improved. In my specific test case I went from ~20 fps to minimum 120 fps, so that's quite an improvement. iTzCallumUK's quote describes it too (the pause issue has also been fixed):

Beta 26 ready yet?


No, not yet. We still need to complete various things, such as:
  • Testing and improving outsourcing for the later stages of the game.
  • Added tool-tips and improved usability/UI for outsourcing.
  • Translating new strings (they are not ready yet, I need to complete the tool-tips first).
If everything goes well, my guess is that we're able to release the new update on August 16, 2019! schappy That's all for this week. All the best, Jonas [url=https://discord.gg/hovgaardgames]


[ 2019-08-05 18:08:38 CET ] [ Original post ]

Startup Company
Hovgaard Games Developer
Hovgaard Games Publisher
2020-04-10 Release
Game News Posts: 113
🎹🖱️Keyboard + Mouse
Very Positive (5626 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [210.09 M]

About the game

Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. With an empty bank account you are forced to complete client contracts, but as soon as you get enough money you will be able to start competing against the largest tech giants, building your very own products and services.

Startup Company includes:

* Build Mode: Design your very own office.
* Contract Work: Win contracts by competing on price and service.
* Crafting System: Merge components to create modules. Use modules to create products.
* Products: Build outstanding products by adding features, managing servers and running marketing campaigns.

Hiring

A great company is built by great people. Optimize your staff benefits and working conditions to attract the best employees.

Win Contracts

You'll be facing hundreds of available contracts, but not all of them will be good for your team. Work your way up and compete with the best in the industry to win the big contracts!

Develop, Merge, Repeat

That's right, even software needs a little piecing together!

No matter if you want to deliver contracts or build your own product you need components and modules. Use developers, designers and lead developers to produce what you need.

Startup Company includes a fully featured crafting/development system where you will be able to merge components into modules, servers or product features.

Release, Update and Expand

Creating successful products is all about making the right decisions. Implementing or upgrading the right features is what generates hype. Hype generates users and users generate money.

You'll have to constantly pay attention to your hype otherwise users will start to drift away from your product. Keeping the product under constant development and releasing new versions is key to success.

It's your sandbox, let your imagination run wild!

Development Stream on Twitch

All parts of the game development are being streamed on Twitch. Come join the community and the stream at:
https://www.twitch.tv/jhovgaard

MINIMAL SETUP
  • OS: Ubuntu 16.04 and later
  • Processor: 2 GHz Dual CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 570 or similar
  • Storage: 1 GB available spaceAdditional Notes: Only 64-bit. The game may be working on other distributions. but not guaranteed or supported.
GAMEBILLET

[ 5556 ]

2.47$ (17%)
25.19$ (16%)
8.29$ (17%)
33.96$ (15%)
25.49$ (-70%)
7.95$ (20%)
12.74$ (15%)
16.79$ (16%)
21.23$ (15%)
3.93$ (21%)
4.24$ (15%)
10.91$ (16%)
6.71$ (16%)
8.49$ (15%)
8.78$ (12%)
14.42$ (15%)
10.73$ (17%)
21.21$ (15%)
16.96$ (15%)
8.89$ (11%)
24.87$ (17%)
5.03$ (16%)
1.00$ (80%)
12.59$ (16%)
24.49$ (18%)
29.56$ (16%)
49.79$ (17%)
16.97$ (15%)
2.40$ (84%)
21.22$ (15%)
GAMERSGATE

[ 1295 ]

3.0$ (85%)
5.78$ (71%)
0.83$ (92%)
0.6$ (85%)
2.4$ (73%)
5.0$ (80%)
8.0$ (60%)
34.99$ (50%)
0.75$ (85%)
0.89$ (82%)
3.0$ (80%)
9.41$ (69%)
17.99$ (40%)
4.0$ (80%)
1.5$ (85%)
16.74$ (33%)
0.6$ (85%)
11.25$ (77%)
0.75$ (85%)
6.22$ (38%)
3.38$ (92%)
1.2$ (90%)
0.89$ (91%)
1.0$ (80%)
6.26$ (69%)
39.99$ (20%)
10.0$ (60%)
0.9$ (85%)
1.5$ (85%)
19.99$ (20%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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