Critical issue was address now you should not experience bug with not being able to join match after already playing one game.
Currently in design (Update 2)
- larger map
- sudden death modes
- user name redesign – it will be decide once, for existing accounts you will be able to choose again
Critical issue was address now you should not experience bug with not being able to join match after already playing one game.
Currently in design (Update 2)
- larger map
- sudden death modes
- user name redesign it will be decide once, for existing accounts you will be able to choose again
Finally with over a month delay first update was released. Hopefully critical issues were addressed and resolved. Most Important every two weeks or even more often Ill re-check all active accounts and rebalance their active premium days along with some gold coins until game will leave early access stage which is not going to happen any soon.
Issues addressed
- Stability issue were addressed. Hopefully you will not experience any more situation in which you have not joined active game play.
- Bans (too many false-positive). Ban policy is now not as aggressive. You shall not be banned from now on unless you try to disrupt service using some modified files or custom communication.
- Information about corrupted installation or not up-to-date client is now presented in more clear for and does not lead to ban.
- Issues related to disconnects.
- Some latency issues along with ghost rooms should also be resolved by now.
- Random name generator was also updated and no longer adds space.
- Issue regarding bomb speed to different on each region.
- Reported typos were addressed .
New features
- Added second map with two variants with and without obstacles. This is only initial setup and it will be polished in future updates. This 2 variants are currently available in City theme.
- Added some predefined presets so new to the game could easily choose one.
- Added information regarding latency and some warnings.
- Room configuration redesign to make things more clear.
- Monthly premium & gold bonus for active players.
User requested features
- Bomb fuse time is now configurable and can be set from 1 second to 5 seconds.
- Unlocked launcher screen so you can now change controller configuration.
Finally with over a month delay first update was released. Hopefully critical issues were addressed and resolved. Most Important every two weeks or even more often I’ll re-check all active accounts and rebalance their active premium days along with some gold coins until game will leave early access stage which is not going to happen any soon.
Issues addressed
- Stability issue were addressed. Hopefully you will not experience any more situation in which you have not joined active game play.
- Bans (too many false-positive). Ban policy is now not as aggressive. You shall not be banned from now on unless you try to disrupt service using some modified files or custom communication.
- Information about corrupted installation or not up-to-date client is now presented in more clear for and does not lead to ban.
- Issues related to disconnects.
- Some latency issues along with ghost rooms should also be resolved by now.
- Random name generator was also updated and no longer adds space.
- Issue regarding bomb speed to different on each region.
- Reported typos were addressed .
New features
- Added second map with two variants with and without obstacles. This is only initial setup and it will be polished in future updates. This 2 variants are currently available in City theme.
- Added some predefined presets so new to the game could easily choose one.
- Added information regarding latency and some warnings.
- Room configuration redesign to make things more clear.
- Monthly premium & gold bonus for active players.
User requested features
- Bomb fuse time is now configurable and can be set from 1 second to 5 seconds.
- Unlocked launcher screen so you can now change controller configuration.
First update is under construction. It should cover following issues and features:
- additional map in draft state but still playable
- controller configuration (for start to let you choose different keys)
- room configuration (bombs count, speed and bonuses should be displayed on game start)
- right corner popups size increased
- warning about latency of region
- some preconfigured setups during room creation (initial conditions and bonuses)
- stability fixes for both server side and client side
- bug fixes along with
- popup about leaving game and loosing points
- region tiles displaying properly region locations
- promotion popups with readable information
- end match if more than one round left and no opponents
- name generator issues
- short period bans should not return so many false positives from now on
- rank calculations
First update is under construction. It should cover following issues and features:
- additional map in draft state but still playable
- controller configuration (for start to let you choose different keys)
- room configuration (bombs count, speed and bonuses should be displayed on game start)
- right corner popups size increased
- warning about latency of region
- some preconfigured setups during room creation (initial conditions and bonuses) stability fixes for both server side and client side
- bug fixes along with
- popup about leaving game and loosing points
- region tiles displaying properly region locations
- promotion popups with readable information
- end match if more than one round left and no opponents
- name generator issues
- short period bans should not return so many false positives from now on
- rank calculations
Bombinator
Solid Patterns
Solid Patterns
2017-05-05
Indie F2P Coop EA
Game News Posts 6
🎹🖱️Keyboard + Mouse
Mostly Negative
(107 reviews)
https://bombinator.net
https://store.steampowered.com/app/612610 
The Game includes VR Support
bombinator_lin_content [1.32 G]
This is a game of PVP fun. Core feature is an arena match system where players can create or join rooms and play against each other. There is a lot more scheduled for near and distant future for this project.
We count on great community and their brilliant ideas as we intend to push Bombinator in direction pointed by our players. This way Bombinator will shape it’s form until it become most addictive game-play ever :)
Mechanics are based on cool concepts proven in legends like Bomberman, Dyna Blaster or MegaBlast. Players choose one of many available appearances in game and start to compete with each other on beautiful and challenging arenas trying to score higher and higher rank and occupying higher positions in ranking.
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 50 GB available space
- Storage: 50 GB available space
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