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Version 1.1: LAST MINUTES

It’s been a month since All Walls Must Fall hit Version 1.0 and CAME OUT of early access, and today we have another update for the game! The main focus has been on bugs and performance, but we also have a few new features to announce! The full release notes are here for all the details, but let’s get into the exciting stuff!

TODOS OS MUROS DEVEM CAIR



First up, the game is now available in Brazilian Portuguese!

New ingame music: LAST MINUTES


muuutsch’s latest track Last Minutes is now playing in the clubs, in-game! Have a listen on soundcloud. The soundtrack is also now available on Spotify, itunes and all good streaming sites!

New room type: Bathrooms



We’ve added bathrooms to the game! How did we manage to go this long without them?

New clubber and NPC variations



We’ve added some character variation to the clubbers, as well as some of the dialogue NPCs!

New labroom layouts



We’ve added some new, better fitting furniture to the labrooms that appear in some clubs, and tweaked their layouts a little!

Enemy-specific weapon effects



Different enemies now shoot projectiles that match their visual style, to help you work out which projectile came from where. We’ve updated Kai’s weapon effect a bit too - now including muzzle flash!

Many small improvements


We’ve spent some time making some small balance tweaks, fixing bugs, polishing visuals, and improving performance, in particular in the later missions in larger clubs. The biggest thing here is that the Drop camera should no longer point at walls! Check out the full release notes for all the details.


[ 2018-03-29 11:02:07 CET ] [ Original post ]


Version 1.1: LAST MINUTES

Its been a month since All Walls Must Fall hit Version 1.0 and CAME OUT of early access, and today we have another update for the game! The main focus has been on bugs and performance, but we also have a few new features to announce! The full release notes are here for all the details, but lets get into the exciting stuff!

TODOS OS MUROS DEVEM CAIR



First up, the game is now available in Brazilian Portuguese!

New ingame music: LAST MINUTES


muuutschs latest track Last Minutes is now playing in the clubs, in-game! Have a listen on soundcloud. The soundtrack is also now available on Spotify, itunes and all good streaming sites!

New room type: Bathrooms



Weve added bathrooms to the game! How did we manage to go this long without them?

New clubber and NPC variations



Weve added some character variation to the clubbers, as well as some of the dialogue NPCs!

New labroom layouts



Weve added some new, better fitting furniture to the labrooms that appear in some clubs, and tweaked their layouts a little!

Enemy-specific weapon effects



Different enemies now shoot projectiles that match their visual style, to help you work out which projectile came from where. Weve updated Kais weapon effect a bit too - now including muzzle flash!

Many small improvements


Weve spent some time making some small balance tweaks, fixing bugs, polishing visuals, and improving performance, in particular in the later missions in larger clubs. The biggest thing here is that the Drop camera should no longer point at walls! Check out the full release notes for all the details.


[ 2018-03-29 11:02:07 CET ] [ Original post ]



All Walls Must Fall
inbetweengames
  • Developer

  • inbetweengames
  • Publisher

  • 2017-08-08
  • Release

  • Indie Strategy RPG Singleplayer
  • Tags

  • Game News Posts 24  
    Keyboard ⬛ Mouse
  • Controls

  • Mostly Positive

    (318 reviews)


  • Review Score

  • http://www.inbetweengames.com/
  • Website

  • https://store.steampowered.com/app/628290 
  • Steam Store

  • The Game includes VR Support



    AWMF Linux [1.51 G]

  • Public Linux depots

  • Berlin, November 2089: The Cold War never ended. For 150 years both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching a breaking point, as a rogue nuclear strike will send the world into turmoil. Both sides have scrambled to send agents back in time to find who is behind the attack and how to prevent it. If they fail, the whole world will turn to ash, forever.

    All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.
    MINIMAL SETUP
    • OS: 64-bit OS
    • Processor: Dual-core Intel processorMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.3+ support
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: 64-bit OS
    • Processor: Quad-core Intel or AMD processor 2.5 GHz or fasterMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.3+ support
    • Storage: 2 GB available space
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