
One of the most commonly requested features since we launched All Walls Must Fall earlier this year is a way to keep playing after you finish a campaign, to keep the challenge going and continue to use your gear - and keep upgrading it. Today we're launching an Early Access test for a NEW GAME + mode that allows exactly that.
In NEW GAME + there are some changes:
- All Missions are rated VERY HARD difficulty
- Enemies get extra health
- Permadeath is always on
- The Decision Timer is always on
- Dynamic Tutorials are disabled
- Each time you complete a NEW GAME + campaign, you can start a new one at a higher level (NEW GAME +2, NEW GAME +3, etc). Each level will give enemies one additional health point, and has its own leaderboards.
Normally, to start a NEW GAME + campaign, you'd need to finish a normal campaign first. Then, the Continue Game button will become a NEW GAME + button. However, for this test, we've added a "Convert to to NEW GAME+" button that will be available if you have a campaign in progress. You should see this in the main menu - if not, start a new campaign, then return to the main menu. You'll get some extra cash to spend to get Kai up and ready for the new challenge.
To try out this build (Windows only for now), follow these steps:
- In your Steam library, right-click the game and select properties
- Click the Betas tab
- Select the new_game_plus beta in the drop-down list
- Press Close and Steam should update the build
We expect to keep NEW GAME + in Early Access for 1-2 months. During this time we'll be updating the build with balance tweaks based on your feedback, as well as fixing some of the issues that we didn't manage to squash yet. Let us know what you think on the forums!
[ 2018-08-11 16:47:31 CET ] [ Original post ]