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NEW GAME + mode now available!
[ 2018-10-03 17:41:39 CET ] [ Original post ]
It’s been 8 months since we shipped All Walls Must Fall, and in that time one of the most requested features has been for a way to keep playing the game after you finish the Campaign, and to continue with all your unlocked gear. It could be a bit of a disappointment to unlock your favourite new weapon or ability, only for there to be just one mission where you could use it on. That’s the case no longer - you can continue fighting and flirting your way through the clubs of Berlin 2089 again and again - forever if you want to!
Here’s how it works:
- After you complete the campaign, there will be a NEW GAME + button in the main menu.
- When you click that, a new campaign will be generated, but you’ll have all the weapons, abilities, unlocks and credits you had at the end of the previous campaign.
- Missions are much harder:
- All the missions will be at VERY HARD difficulty.
- Permadeath and the decision timer are always enabled.
- If you abort a mission, it will now cost 1000 credits to reset it and try again.
- Finally, all enemies will have +1 health.
- Once you finish the NEW GAME + campaign, you will have your score and time recorded in a new leaderboard.
- And then you can do it all over again! The NEW GAME + button will now read NEW GAME +2. That +2 means enemies will now have +2 health!
- And then again! You can play forever - with enemies getting one extra health point for each NEW GAME + level. There’s a new set of leaderboards each time around.
[ 2018-10-03 17:41:39 CET ] [ Original post ]
All Walls Must Fall
inbetweengames
Developer
inbetweengames
Publisher
2017-08-08
Release
Game News Posts:
25
🎹🖱️Keyboard + Mouse
Mostly Positive
(337 reviews)
The Game includes VR Support
Public Linux Depots:
- AWMF Linux [1.51 G]
Berlin, November 2089: The Cold War never ended. For 150 years both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching a breaking point, as a rogue nuclear strike will send the world into turmoil. Both sides have scrambled to send agents back in time to find who is behind the attack and how to prevent it. If they fail, the whole world will turn to ash, forever.
All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.
All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.
MINIMAL SETUP
- OS: 64-bit OS
- Processor: Dual-core Intel processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.3+ support
- Storage: 2 GB available space
- OS: 64-bit OS
- Processor: Quad-core Intel or AMD processor 2.5 GHz or fasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.3+ support
- Storage: 2 GB available space
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