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Ghost Files: The Face of Guilt
Brave Giant LTD Developer
Artifex Mundi Publisher
2017-05-18 Release
Game News Posts: 49
🎹🖱️Keyboard + Mouse
Mostly Positive (210 reviews)
The Game includes VR Support
Public Linux Depots:
  • Ghost Files: The Face of Guilt Linux Depot [1.31 G]
Creating dialogues in Irony Curtain


Irony Curtain: From Matryoshka with Love is a game full of different characters talking to each other. In fact, some puzzles can be solved only by choosing the right dialogue option. Thats why in todays episode of Behind the Irony Curtain wed like to tell you more about the process of creating dialogues in our game. Writing dialogues is just the beginning of the process. There are over 5471 lines of text in Irony Curtain and every one of them needs to be properly inserted into the game, to make sure all characters say exactly what Game Designer wants, in the exact time and place.
Heres how it looks in Irony Curtain: 1. Every game character usually has more than one dialogue line. One of the ways to operate it is to use logical TRUE/FALSE flags. These flags helps us determine the state of knowledge of a specific character or whether an event of which the character speaks has already taken place. 2. Each dialogue is built in the editor as a separate tree consisting of successive nodes connected with each other by lines defining the order in which the dialogue of the character appears. 3. To be honest, writing dialogues is just filling the form fields. It looks more or less like this:

  • Create a new dialogue in the editor and give it a name. Then inform Level Designer about the circumstances in which it should be launched (eg. when Evans checks on the Prisoner);
  • Create the first Node (a red dot on the editor screen) and enter the necessary information (into the form on the right side of the screen):
    [olist]
  • Who is talking
  • The Dialogue text (or several dialogues if they should be drawn)
  • (Optional) The Dialogue text when repeating the talk
  • (Optional) If the dialogue happens not on the location but on zoom whose head and on which side should it be displayed
  • (Optional) Text display time (its useful when testing the game without recorded Voice Overs which determine the text display time in the finished game)
  • Where the text should appear on the screen (e.g. over the character or over the radio speaker)
  • (Optional) Actions to be made before or after the dialogue (e.g. acquiring an item or activating a logic flag character X already knows about Y") [/olist]
  • Create another dialogue node and fill it in
  • Connect the first node with the second one
  • Rinse & Repeat ;)
4. After creating the entire tree for all the dialogues we generate so-called keys. Keys consist of the location number, dialogue name, text position in the tree and the first letter specifying the character.
5. Thanks to this we can assign a specific Key to a Node, and not just the text. All texts with Keys can be saved to a shared Excel sheet with different languages. As a result, the different language versions of the game have the appropriate dialogues.
That is all in this episode of Behind the Irony Curtain. We hope you enjoyed it and don't forget to add Irony Curtain to wishlist! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love


[ 2019-03-19 12:50:01 CET ] [ Original post ]

Step into the shoes of Emily Meyer from Boston PD to face the mysterious case of 10 homicides. Using only your own experience and professional investigation techniques you will follow the hot trail of the serial killer known to the public as “The Guilty Man”. You are on the brink of solving this case when suddenly someone tries to derail your case.

The people of Boston are shocked by the recent series of mysterious murders and you are given a task of bringing the culprit to justice as fast as possible. As the police detective Emily Meyer you are facing the task of solving the case of a mysterious “Guilty Man”.
Using police techniques, you will follow the trail of the suspect while solving riddles and collecting fingerprints as well as different samples from crime scenes. When your investigation unexpectedly leads to the place between life and death, you will face the biggest challenge of your life.
Will your detective skills be enough to let you survive in the afterlife? Can you solve the case? Test yourself in the world of ghosts, dark riddles, locks and enigmas. Use the help of a psychic to find your way back to the world and solve the case of the serial killer.

Features

  • Solve the case of 10 murders!
  • Use the professional lab to track down the culprit!
  • Face the unforgettable adventure in the afterlife!
  • Find out if you can deal with ghosts and magic!
  • Discover dark secrets in an extra adventure!

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.5 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space

GAMEBILLET

[ 6068 ]

13.30$ (11%)
13.14$ (12%)
8.78$ (12%)
5.10$ (91%)
4.24$ (92%)
12.84$ (74%)
12.44$ (17%)
5.10$ (91%)
3.93$ (21%)
16.59$ (17%)
24.89$ (17%)
17.59$ (12%)
8.39$ (16%)
3.81$ (87%)
16.99$ (15%)
25.47$ (15%)
4.95$ (17%)
12.42$ (17%)
34.59$ (42%)
16.57$ (17%)
16.59$ (17%)
16.97$ (15%)
5.32$ (79%)
8.46$ (15%)
5.03$ (16%)
12.59$ (16%)
7.54$ (16%)
16.96$ (15%)
5.87$ (16%)
25.19$ (16%)
GAMERSGATE

[ 668 ]

1.05$ (85%)
14.0$ (65%)
3.0$ (85%)
1.5$ (70%)
2.25$ (89%)
2.0$ (90%)
3.75$ (81%)
30.0$ (50%)
14.0$ (60%)
8.0$ (60%)
17.5$ (50%)
12.0$ (60%)
1.2$ (90%)
13.19$ (47%)
2.55$ (85%)
6.0$ (80%)
3.0$ (85%)
1.74$ (91%)
3.61$ (82%)
3.04$ (70%)
3.0$ (70%)
4.5$ (85%)
9.0$ (70%)
5.78$ (71%)
6.0$ (60%)
2.85$ (81%)
2.0$ (90%)
4.75$ (81%)
1.0$ (80%)
1.0$ (80%)
MacGamestore

[ 4036 ]

0.98$ (95%)
2.99$ (93%)
7.49$ (50%)
5.99$ (90%)
1.09$ (95%)
8.99$ (10%)
8.99$ (70%)
15.99$ (20%)
1.99$ (89%)
2.49$ (88%)
1.09$ (93%)
5.09$ (66%)
1.19$ (94%)
1.19$ (92%)
1.89$ (81%)
1.19$ (88%)
1.09$ (78%)
8.99$ (10%)
1.19$ (76%)
1.49$ (85%)
1.19$ (94%)
2.49$ (88%)
8.99$ (10%)
18.69$ (69%)
1.19$ (92%)
18.49$ (47%)
1.19$ (76%)
1.19$ (80%)
1.98$ (80%)
1.10$ (84%)

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